3 posters
2 Azorius customs.
Rodrigo- Admin
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- Post n°1
2 Azorius customs.
Pack Rat- Moderators
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- Post n°2
Re: 2 Azorius customs.
I made Clarify once, only it gained 5 life, and I think it's the top fair amount.
Ashiok- Moderators
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- Post n°3
Re: 2 Azorius customs.
Jeez, if these were printed in T2 I'd play them in a heartbeat.
4 life seems like the maximum you can give, though, since it gives U/W a stupidly good way to get out of reach of Burn, and Snapcaster Mage is always relevant.
Not sure if Indestructible is too good or not, though. It's already a 3/5 flier for 5 that replaces itself, being almost impossible for any colour to kill seems pretty unfair in addition to that, but idk what else you'd give it to make it worth playing.
4 life seems like the maximum you can give, though, since it gives U/W a stupidly good way to get out of reach of Burn, and Snapcaster Mage is always relevant.
Not sure if Indestructible is too good or not, though. It's already a 3/5 flier for 5 that replaces itself, being almost impossible for any colour to kill seems pretty unfair in addition to that, but idk what else you'd give it to make it worth playing.
Rodrigo- Admin
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- Post n°4
Re: 2 Azorius customs.
Considering it fights with Tamiyo for the mana slot I'd say being indestructible is a good trait.
Ashiok- Moderators
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- Post n°5
Re: 2 Azorius customs.
Not much of a competition, when you can just drop green and have a CMC 5 lineup of 4 Griffin and 2 Tamiyo.
Still, it's comparable to Thragtusk in a sense, which is resilient to other types of removal too, so I guess it's fair given the colour intensity.
Although, now you're making me wish these two cards exactly were in RTR so straight-up U/W control could be amazing. :c
Still, it's comparable to Thragtusk in a sense, which is resilient to other types of removal too, so I guess it's fair given the colour intensity.
Although, now you're making me wish these two cards exactly were in RTR so straight-up U/W control could be amazing. :c
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