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    Sandshell Archetype

    Armz
    Armz
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    Sandshell Archetype Empty Sandshell Archetype

    Post by Armz Mon Aug 20, 2012 10:59 pm

    Basically I'm trying to make an archetype that doesn't rely on Spell/Trap effects.

    Supporters:
    Actual Sandshell monsters:
    Xyz monsters:
    Other support:


    Last edited by Armz on Wed Aug 22, 2012 11:24 pm; edited 1 time in total
    Airride_Master
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    Sandshell Archetype Empty Re: Sandshell Archetype

    Post by Airride_Master Mon Aug 20, 2012 11:33 pm

    So it's basically an archetype consisting mostly of Roaring Arrows with easier summoning, less ATK/DEF and Better effects?
    Seems legit.
    Armz
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    Sandshell Archetype Empty Re: Sandshell Archetype

    Post by Armz Tue Aug 21, 2012 12:56 am

    Airride_Master wrote:So it's basically an archetype consisting mostly of Roaring Arrows with easier summoning, less ATK/DEF and Better effects?
    Seems legit.
    If you put it that way.
    Then again, Roaring Arrow is just 100% Drawbacks/conditions.
    Armz
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    Sandshell Archetype Empty Re: Sandshell Archetype

    Post by Armz Wed Aug 22, 2012 11:24 pm

    Decided to update this a bit.

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