Basically I'm trying to make an archetype that doesn't rely on Spell/Trap effects.
- Supporters:
Sandshell Ruby Coral -EARTH-
Lvl4
[Rock/Effect]
If this card is Normal Summoned or flipped face-up: You can add to your hand 1 "Sandshell Ruby Koral" from your Deck. As long as this card remains in your Graveyard, you can Normal Summon or Set level 10 "Sandshell" monsters with 1 less Tribute. You can Banish this card and 1 "Sandshell Ruby Coral" in your Graveyard, and reveal 1 level 10 "Sandshell" monster in your hand to your Opponent: During this turn you can Normal Summon the revealed monster with no Tributes, in addition to your Normal Summon or Set for the turn.
500ATK / 2000DEF
Sandshell Emerald Coral -EARTH-
Lvl4
[Rock/Effect]
If this card is Normal Summoned or flipped face-up: You can add to your hand 1 "Sandshell Emerald Coral" from your Deck. During the turn this card was Normal Summoned or Flipped face-up, you can Tribute this card: Special Summon 1 level 10 "Sandshell" monster from your Deck. During the turn you activated this effect, you cannot Set or Activate any Spell or Trap cards.
500ATK / 2000DEF
Sandshell Anemone -EARTH-
Lvl2
[Plant/Effect]
If you Normal Summon a level 10 "Sandshell" monster: You can Banish this card in your Graveyard and Target 1 face-up card on the field; Destroy the Target. The effect of "Sandshell Anemone" can only be activated once per turn.
300ATK / 300DEF
Sandshell Conch -EARTH-
Lvl1
[Rock/Effect]
While this card is face-up on the field, you cannot Set or Activate any Spell or Trap cards. If this card battles an Opponent's monster, the Opponent also takes any battle damage you would take from that battle. If this card is destroyed as a result of battle: Add from your Deck 2 level 10 "Sandshell" monsters to your Hand.
0ATK / 1500DEF
- Actual Sandshell monsters:
Sandshell Lobster -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. If this card is selected as an attack target, you can Tribute this card and Discard 1 "Sandshell" monster: Destroy all face-up monsters your Opponent controls.
2100ATK / 2000DEF
Sandshell Crab -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. If this card is destroyed by your Opponent's card(either by battle or card effect) and sent to the Graveyard: Special Summon up to 2 of your Banished "Sandshell" monsters.
2400ATK / 2000DEF
Sandshell Shrimp -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. You can Banish this face-up card: Draw a number of cards equal to the number of "Sandshell" monsters you control +1.
2000ATK / 2000DEF
Sandshell Krill -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. When this card is Normal Summoned: You can Target 1 card on the field; Destroy the Target.
2200ATK / 2000DEF
Sandshell Hermit -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. If this card is destroyed as a result of battle and sent to the Graveyard: Destroy the monster that destroyed it and add to your hand 1 "Sandshell Hermit" from your Deck.
2500ATK / 2000DEF
Sandshell Crayfish -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. You cannot Set or Activate Spell or Trap cards. When this card is Normal Summoned: You can Target up to 2 Spell or Trap cards on the field; Destroy the Target(s).
2300ATK / 2000DEF
Sandshell Prawn -EARTH-
Lvl10
[Fish/Effect]
This card requires 1 less Tribute to be Normal Summoned or Set for each monster your Opponent controls. You can reveal this card in your hand to your Opponent: Banish 2 "Sandshell" monsters in your Graveyard; During this turn, you can Normal Summon this card without Tributes. When this card is Normal Summoned: Send 1 "Sandshell" monster from your Deck to your Graveyard. When this card is Normal Summoned: Special Summon 1 "Sandshell" monster from your Deck in face-up Defense Position. If this card is removed from the field, return the Summoned monster to your Hand.
1900ATK / 2000DEF
- Xyz monsters:
Sandshell King Crab -EARTH-
Rank 10
[Fish/Xyz/Effect]
3 level 10 "Sandshell" monsters.
Once per turn: If the Opponent activates the effect of a Spell or Trap card; Negate it's activation, and if you do, destroy it. Once per turn: You can Target 1 of your "Sandshell" monsters in your Graveyard or Banished Zone; Detach 1 Xyz Material from this card, and add the Target to your hand. During either player's turn: You can Detach 1 Xyz Material from this card, and Target 1 card on the field; Destroy the Target. If this card has no Xyz Materials on it, destroy it during the current turn's End Phase.
3500ATK / 3000DEF
Sandshell Spider Crab -EARTH-
Rank 10
[Fish/Xyz/Effect]
3 level 10 "Sandshell" monsters.
Once per turn: If the Opponent activates the effect of a monster card; Negate it's activation, and if you do, destroy it. Once per turn: You can change the Battle Position of this card. During either player's turn: You can Detach 1 Xyz Material from this card, and Target 1 face-up monster on the field; Decrease it's ATK and DEF by 1000 and inflict 500 damage to it's controller. If this card has no Xyz Materials on it, destroy it during the current turn's End Phase.
3300ATK / 3000DEF
- Other support:
Sandy Ocean -Spell-
Add to your hand 1 level 10 "Sandshell" monster from your Deck or Graveyard. You cannot Special Summon during the turn you activated this card.
Sand Wave -Spell-
Special Summon 1 level 10 "Sandshell" monster from your Hand or Graveyard. You cannot Special Summon other monsters the turn you activated this card.
Sandshell Polish -Trap-
Banish 2 "Sandshell" monsters in your hand. Draw 2 cards. Then, add to your hand 1 "Sandshell" monster from your Deck. You cannot activate any Spell or Trap cards during the turn you activated this card.
Last edited by Armz on Wed Aug 22, 2012 11:24 pm; edited 1 time in total