Cardgame Coalition

Would you like to react to this message? Create an account in a few clicks or log in to continue.

    Temporal Crisis Walkers

    Capricorn El Cid
    Capricorn El Cid
    Elite Member
    Elite Member


    Posts : 1376
    Rep : 19
    Join date : 2012-04-12
    Age : 34
    Location : Argentina

    Temporal Crisis Walkers Empty Temporal Crisis Walkers

    Post by Capricorn El Cid Sat Jun 28, 2014 3:40 pm

    Karn, Heart of the Coalition (5)
    Planeswalker - Karn
    +2: Untap target permanent. It becomes the color of your choice in addition to its other colors.
    -3: Draw a card for each color among permanents you control.
    -8: Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards and put them into your hand. Then shuffle your library.
    Loyalty: 4

    Nicol Bolas, Menacing (2RBBU)
    Planeswalker - Bolas
    +0: Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
    +0: Nicol Bolas, Menacing deals 2 damage to target player. That player discards two cards.
    +0: Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.
    Loyalty: 7

    Ral Zarek, Chrono Engineer (2UR)
    Planeswalker - Ral
    +2: Remove two time counters from target permanent or suspended card.
    +0: Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend.
    -6: Exile the top 5 cards of your library. For each instant and sorcery card with converted mana cost 5 or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
    Loyalty: 3

    Venser, Time Wanderer (1WU)
    Planeswalker - Venser
    +1: Return target creature to the top of its owner’s library. Its controller gains 3 lifes.
    -3: Return target face-up exiled card to its owner's hand.
    -8: You gain an emblem with “Whenever an opponent casts a spell for the first time in a turn, counter that spell. A Spell countered this way is put it into its owner’s library third from the top.”
    Loyalty:3

      Current date/time is Fri May 17, 2024 7:18 am