Grade 0 [17]:
1x Dragon Egg
4x Ancient Dragon, Dinodile
4x Black Cannon Tiger
4x Cannon Fire Dragon, Sledgeankylo
4x Ironclad Dragon, Steelsaurus
Grade 1 [14]:
4x Ancient Dragon, Palace Wall
4x Sonic Noa
3x Winged Dragon, Skyptero
3x Savage Illuminator
Grade 2 [11]:
4x Ancient Dragon, Criollofall
4x Ravenous Dragon, Megarex
3x Launcher Mammoth
Grade 3 [8]:
4x Ancient Dragon, Spinodriver
4x Ravenous Dragon, Battle Rex
I've been playing too much Third Strike/Project M with my friend Kyle.
Forgot to post that I'm pretty sure I've got the proper setup for this deck developed. Spinodriver adds cards to hand on top of sending back Dragon Egg/Skyptero, netting +4 to hand and +10k/+1 crit for CB2. Launcher Mammoth and Dinodile help fix my CBs when I need them to recur again, or when I need to use Savage Illuminator. 9k booster's proven to be pretty helpful against crosses/10ks.
Idk, it has good matchups and bad matchups, and I wouldn't say that it's incredibly inferior to other decks. Your field's a lot like OTTs/Genesis in that it's, for the most part, secure, so your draw power is pretty valid and your shields grow in value over time, but since Chaos Breaker Dragon became available for Link Joker, I'm seeing a bit more of a stalled board state with a lot less available options.
I mean, that's just CBD in general, and that's not really going to change, but it's a pretty slow matchup, to say the least.
Rate/discuss.