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Ashiok
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    Post by Rodrigo Sat Sep 08, 2012 8:30 pm

    There you go, the broken Black card.

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    Post by Jordan, Lich Lord Sat Sep 08, 2012 8:31 pm

    Yes! I love demons and having something like this will be fun Smile
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    Post by .Rai Sat Sep 08, 2012 8:32 pm

    What, so it's Abyssal Persecutor except its drawback is basically a benefit anyway?

    ohmygod this is amazing playing black forever
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    Post by Jordan, Lich Lord Sat Sep 08, 2012 8:33 pm

    4 for a 6/6 flying that gets stronger if your opponent sacs a creature Smile I love the sounds of it.
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    Post by Ashiok Sat Sep 08, 2012 8:35 pm

    So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.
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    Post by Jordan, Lich Lord Sat Sep 08, 2012 8:37 pm

    Yeah from what Chris said this makes me want to try out MBC now Smile
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    Post by Capricorn El Cid Sat Sep 08, 2012 8:40 pm

    Fun thing is that if you untap it after it's been tapped it can Still attack...XD

    Bad thing is that It can't also be used as a Blocker if needed...but you won't be wanting to do that...XD
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    Post by .Rai Sat Sep 08, 2012 8:46 pm

    Blood Artist makes this insane.

    6 damage or 1 damage, a sacrifice and pump the monster of your impeding doom. Oh, and 'dem Lilianas.

    Mono-Black Aggro/Control thing. Tier 2, at least (and that is literally because of thing).
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    Post by HiveNet Sat Sep 08, 2012 8:53 pm

    O.o....

    I need to get my hand on some of these when released. How many do you think is good? For some reason I think 4 would clog. 3 perhaps?

    And yes, this + Blood artist means, you are in a terrible situation. Especially if there are multiple artists.

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    Post by Ashiok Sat Sep 08, 2012 8:54 pm

    This is a must-have @4. They have to sac multiple creatures just to attack, or to stop them attacking, just by controlling more than 1.
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    Post by Capricorn El Cid Sun Sep 09, 2012 3:34 am

    Guys Guys Guys

    This is also a loveable thing to follow up with...wait for it...Jarad!
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    Post by Jordan, Lich Lord Sun Sep 09, 2012 3:35 am

    You know I was just thinking about that Smile A turn 4 or 5 deal 6 damage with jarad would be fun.
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    Post by HSektor Sun Sep 09, 2012 4:06 am

    2 mana 5/5 with heartless summoning. AWESOME.
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    Post by Kyousuke Kousaka Sun Sep 09, 2012 4:11 am

    HSektor wrote:2 mana 5/5 with heartless summoning. AWESOME.

    hotababittawahatabatah.

    Holy shit. Suddenly, my mind is full of ideas.
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    Post by Jordan, Lich Lord Sun Sep 09, 2012 4:11 am

    Yikes that's even cooler Smile

    All these spoilers make me want to try out so many decks Smile

    2 mana for a 5/5 Flying...even better Smile
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    Post by Kyousuke Kousaka Sun Sep 09, 2012 4:16 am

    Is Heartless Summoning a consideration for MBC? It negs your creatures, but hell if it doesn't make you have better acceleration at getting tools like this out and then keeping your resources ready for your removal/handrape.

    Of course, that eliminates Blood Artist, which is such a good card for the archetype...
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    Post by Jordan, Lich Lord Sun Sep 09, 2012 4:26 am

    People have also talked about Heartless Summoning with the Unleash creatures to get a cheap creature without the drawback.
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    Post by Kyousuke Kousaka Sun Sep 09, 2012 6:30 am

    Tamiyo wrote:So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.

    So Tragic Slip doesn't count?

    Tbh, I was thinking about teching Dead Weight simply because -2/-2 does kill a lot of the more problematic Zombies off.

    It's sorc speed, which is incredibly awkward, but with the amount of board management MBC has, it's not bad when you give it some consideration.
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    Post by Ashiok Sun Sep 09, 2012 11:08 am

    Kyousuke Kousaka wrote:
    Tamiyo wrote:So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.

    So Tragic Slip doesn't count?

    Tbh, I was thinking about teching Dead Weight simply because -2/-2 does kill a lot of the more problematic Zombies off.

    It's sorc speed, which is incredibly awkward, but with the amount of board management MBC has, it's not bad when you give it some consideration.

    No, a -1/-1 spell doesn't count.

    Frankly, when you're playing MBC, that's what it'll be a lot of the time, since you only have to remove 1 thing, or you want a board wipe anyway. The fewer cards you invest in removing a field presence, the better.
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    Post by Rodrigo Sun Sep 09, 2012 12:41 pm

    To be honest, Dead Weight and Tragic Slip are budget options. I run 3 Dead Weight on my IRL MBC.
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    Post by Kyousuke Kousaka Sun Sep 09, 2012 7:03 pm

    Tamiyo wrote:
    Kyousuke Kousaka wrote:
    Tamiyo wrote:So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.

    So Tragic Slip doesn't count?

    Tbh, I was thinking about teching Dead Weight simply because -2/-2 does kill a lot of the more problematic Zombies off.

    It's sorc speed, which is incredibly awkward, but with the amount of board management MBC has, it's not bad when you give it some consideration.

    No, a -1/-1 spell doesn't count.

    Frankly, when you're playing MBC, that's what it'll be a lot of the time, since you only have to remove 1 thing, or you want a board wipe anyway. The fewer cards you invest in removing a field presence, the better.

    Sacrificing works with Morbid, though. So swinging with Desecration can eliminate two threats, not just one.
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    Post by Ashiok Sun Sep 09, 2012 7:18 pm

    Kyousuke Kousaka wrote:
    Tamiyo wrote:
    Kyousuke Kousaka wrote:
    Tamiyo wrote:So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.

    So Tragic Slip doesn't count?

    Tbh, I was thinking about teching Dead Weight simply because -2/-2 does kill a lot of the more problematic Zombies off.

    It's sorc speed, which is incredibly awkward, but with the amount of board management MBC has, it's not bad when you give it some consideration.

    No, a -1/-1 spell doesn't count.

    Frankly, when you're playing MBC, that's what it'll be a lot of the time, since you only have to remove 1 thing, or you want a board wipe anyway. The fewer cards you invest in removing a field presence, the better.

    Sacrificing works with Morbid, though. So swinging with Desecration can eliminate two threats, not just one.

    And needing another card on the field and to work the way you want it to when you're giving your opponent a choice in the first place makes it so ridiculously inconsistent that it's terrible.
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    Post by Kyousuke Kousaka Sun Sep 09, 2012 7:19 pm

    Tamiyo wrote:
    Kyousuke Kousaka wrote:
    Tamiyo wrote:
    Kyousuke Kousaka wrote:
    Tamiyo wrote:So we have this, Mutilate, Barter in Blood, Sign in Blood, 2 Lilianas, Nighthawk, Duress, Ravenous Rats... Now just give us a cheap removal spell that can kill Zombies and MBC is set.

    So Tragic Slip doesn't count?

    Tbh, I was thinking about teching Dead Weight simply because -2/-2 does kill a lot of the more problematic Zombies off.

    It's sorc speed, which is incredibly awkward, but with the amount of board management MBC has, it's not bad when you give it some consideration.

    No, a -1/-1 spell doesn't count.

    Frankly, when you're playing MBC, that's what it'll be a lot of the time, since you only have to remove 1 thing, or you want a board wipe anyway. The fewer cards you invest in removing a field presence, the better.

    Sacrificing works with Morbid, though. So swinging with Desecration can eliminate two threats, not just one.

    And needing another card on the field and to work the way you want it to when you're giving your opponent a choice in the first place makes it so ridiculously inconsistent that it's terrible.

    Fair enough. Until I see otherwise, though, I'm probably going to run it in my post-rotation build.

    Shame that Murder's 3 CMC, too.

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