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    [Striker] Chaotic Backlash

    Striker
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    [Striker] Chaotic Backlash Empty [Striker] Chaotic Backlash

    Post by Striker Mon Aug 06, 2012 2:52 am

    Chaotic Backlash
    Trap
    When a LIGHT or DARK monster you control is destroyed by your opponent: You can activate one of the following effects:
    *Destroy up to 2 cards your opponent controls.
    *Banish up to 2 cards in your opponent's Graveyard.
    *Add up to 2 cards from your opponent's hand to their Deck.

    Something I made on YCM, but got little reviews. I guess I'll let you guys review this +0. If Chaos Dragons can abuse this, I'll like suggestions to make it work.
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    Post by Ruby Mon Aug 06, 2012 3:02 am

    ... So if you're pretty much playing literally deck that runs monsters of the listed attributes, and said monster is destroyed, you can activate a costless Icarus/Kycoo/some other card I'm missing?

    Seems sorta busted.
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    Post by Ashiok Mon Aug 06, 2012 3:03 am

    It relies on your own creatures going boom... That's TOO reactive, which really just makes it suck.
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    Post by Striker Mon Aug 06, 2012 3:15 am

    So, two different opinions (more comments than YCM gave too). Chris, what do you suggest?
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    Post by Ashiok Mon Aug 06, 2012 3:18 am

    This is the most balanced an effect of this type can and should be. It would be highly unlikely to see competitive play. Maybe the odd tech here and there but far from good status, which is good considering the effects you gave it.
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    Post by Striker Mon Aug 06, 2012 3:32 am

    I think I'd probably use it in my old build. Gives a bit of variety depending on the situation.
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    Post by Rodrigo Mon Aug 06, 2012 10:18 am

    It's interesting but finding space to run this is the problem. I wouldn't change the effects though.
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    [Striker] Chaotic Backlash Empty Re: [Striker] Chaotic Backlash

    Post by Luna Ori Mon Aug 06, 2012 4:10 pm

    Even with the activation effect, this does seem to reward you /too/ much on the principle of +0.

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