Set Name: Wilds of Muraganda
Release Date: Unknown
Mechanics: To be confirmed.
Keywords/Ability words:
Flavour: "Survival of the Fittest."
Size: 272 (117 Common, 72 Uncommon, 59 Rare, 16 Mythic, 15 Basic Lands)
Expansion Code: WOM
Development Codename: "Summer", of "Summer, Winter, Spring"
Teasers:
- Where are the Humans?
- I was mad, insane, but now I'm just wild and free.
- Those winds that came from the north are not a good omen.
- I trew a stone at it, and he came raging right to my spear. -SOLVED-
- It is not just for medical use
- Feels like something is Sparkling inside me.
- I will never venture inside the forest, a top a mountain, below the ocean, across a desert, or any swamp.
- Kah-booh!
- That is So Tacky -SOLVED-
- Weren't we all 0/1?
- I'm starving -Solved-
- The Elves hide so serious secrets
Provoke:
Example:
Windsong's Wanderlance
Creature - Saphyum Nomad
Double Strike, provoke, protection from black.
2/2
Devour:
Primal:
Example:
Aether Whirlwind
Instant
Primal (Each basic land you tap for mana while casting this spell pays for )
Counter target spell or ability an opponent controls.
Basic Gush-Spells: Each of this Instants and Sorceries have an ability reminicent to olders cards in MTG, and can be alternatively paid by returning a number of Specific Basic Lands to the hand.
Example:
Neurotic Vapors
Sorcery
You may return two basic Swamp you control to their owner's hand rather than pay Quag Harvest's mana cost.
Target player discard's two cards at random.
Manlands?: Each of this Lands is a Creature...sort of
Example:
Canopy of the Elderwillows
Land Creature — Treefolk Elemental
Color Indicator: White/Green
As Canopy of the Elderwillows enters the battlefield, you may pay . If you don't, Canopy of the Elderwillows enters the battlefield tapped and it isn't a creature.
If Canopy of the Elderwillows is a creature it gains Vigilance, reach.
: Add or to your mana Pool.
3/5
Oozes Everywhere: Yeah this plane is full of them
Example:
Evolving Ooze
Creature - Ooze [/color]
Evolving Ooze enters the battlefield with X +1/+1 counters on it.
Evolving Ooze has Haste as long as it has 2 or more +1/+1 counters on it.
Evolving Ooze has Vigilance as long as it has 5 or more +1/+1 counters on it.
Evolving Ooze has Trample as long as it has 7 or more +1/+1 counters on it.
0/0
Last edited by Capricorn El Cid on Fri Oct 11, 2013 6:09 pm; edited 14 times in total