Three times in the past, we've allowed the Magic community to come together to collectively design a Magic
card in a process called "You Make the Card." These were tremendously
popular, a lot of fun, and resulted in some seriously cool Magic
cards. People keep asking us, "Whatever happened to those days? When are
we going to have another You Make the Card?" Finally, the clamoring
voices became too much to resist. For Magic's 20th anniversary, You Make the Card returns today!
Our first You Make the Card resulted in the multiplayer powerhouse Forgotten Ancient, printed in Scourge. Then came the game-bending enigma known as Crucible of Worlds, first appearing in Fifth Dawn. Most recently, Coldsnap saw the appearance of the subtly powerful Vanish into Memory.
You Make the Card is the way that you, the Magic community, can work together to design a Magic
card. I'll be along on the journey, facilitating things. You all will
vote on each aspect of the card until we have the final version of it
(or at least a digital image thereof). Then comes the long wait while we
physically produce the set in which the card will appear. The months
will feel like months. Then, each of you will have the opportunity to
open a copy of the card you helped make in a booster pack. Let me tell
you from personal experience: that is a very satisfying thing to do
indeed.
My boss, Mark Rosewater,
wrote the articles for the first three You Make the Cards. Since then,
Mark's responsibilities have increased, so he had to start delegating
things. While he was leading Gatecrash design, I was responsible for maintaining the database of the cards. He makes Ken Nagle open his booster packs for him. As the winner of the Great Designer Search 2, I have ample experience working with people to design Magic
cards over the Internet, so Mark asked me if I'd like to be the R&D
lead for this latest You Make the Card. I jumped at the chance, of
course.
This time, we'd like to involve the whole Magic Internet in
the process, not just DailyMTG.com. We'll leave plenty of time for
discussions to take place and articles to be written. Some of the most
interesting votes will be announced before the polls open, to give
influential members of the community a chance to shape public perception
and lobby for their choices.
This is Day One. Our card is a blank slate. It's time to start filling in those blanks.
Our first vote will be on what type of card we're making. Here are the choices:
You may notice a couple of card types that aren't on the list.
Planeswalkers are too complicated for You Make the Card. We aren't going
to design new cards with the Tribal type in the foreseeable future. So,
neither of those options appear on the ballot.
I'm interested in the conversation about this card-to-be! Talk about it on Twitter using hashtag #ymtc for the promotion in general, and #ymtc1
to discuss this particular vote. Send me an email or post in this
article's thread. The poll will remain open until 9 a.m. Pacific on
Friday. Don't forget to vote!
Link to the article with the poll: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/238
card in a process called "You Make the Card." These were tremendously
popular, a lot of fun, and resulted in some seriously cool Magic
cards. People keep asking us, "Whatever happened to those days? When are
we going to have another You Make the Card?" Finally, the clamoring
voices became too much to resist. For Magic's 20th anniversary, You Make the Card returns today!
Our first You Make the Card resulted in the multiplayer powerhouse Forgotten Ancient, printed in Scourge. Then came the game-bending enigma known as Crucible of Worlds, first appearing in Fifth Dawn. Most recently, Coldsnap saw the appearance of the subtly powerful Vanish into Memory.
card. I'll be along on the journey, facilitating things. You all will
vote on each aspect of the card until we have the final version of it
(or at least a digital image thereof). Then comes the long wait while we
physically produce the set in which the card will appear. The months
will feel like months. Then, each of you will have the opportunity to
open a copy of the card you helped make in a booster pack. Let me tell
you from personal experience: that is a very satisfying thing to do
indeed.
My boss, Mark Rosewater,
wrote the articles for the first three You Make the Cards. Since then,
Mark's responsibilities have increased, so he had to start delegating
things. While he was leading Gatecrash design, I was responsible for maintaining the database of the cards. He makes Ken Nagle open his booster packs for him. As the winner of the Great Designer Search 2, I have ample experience working with people to design Magic
cards over the Internet, so Mark asked me if I'd like to be the R&D
lead for this latest You Make the Card. I jumped at the chance, of
course.
This time, we'd like to involve the whole Magic Internet in
the process, not just DailyMTG.com. We'll leave plenty of time for
discussions to take place and articles to be written. Some of the most
interesting votes will be announced before the polls open, to give
influential members of the community a chance to shape public perception
and lobby for their choices.
This is Day One. Our card is a blank slate. It's time to start filling in those blanks.
- Artifact: These colorless permanents represent powerful magic items.
- Creature: These spells summon magical monsters or people who battle on your behalf.
- Enchantment: These spells remain on the battlefield, warping the nature of the conflict.
- Instant/Sorcery: These are spells that have single effects and
then go to the graveyard. We've collapsed these two options together for
now. If these types win, we can decide whether the card is an instant
or a sorcery later in the design process. - Land: These cards lay the foundation of a deck's mana base.
Lands can have special abilities that are deceptively powerful because
they don't take up a "spell slot" in a deck.
You may notice a couple of card types that aren't on the list.
Planeswalkers are too complicated for You Make the Card. We aren't going
to design new cards with the Tribal type in the foreseeable future. So,
neither of those options appear on the ballot.
I'm interested in the conversation about this card-to-be! Talk about it on Twitter using hashtag #ymtc for the promotion in general, and #ymtc1
to discuss this particular vote. Send me an email or post in this
article's thread. The poll will remain open until 9 a.m. Pacific on
Friday. Don't forget to vote!
Link to the article with the poll: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/238