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    Roar of Nature

    HiveNet
    HiveNet
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    Join date : 2012-08-07
    Age : 28
    Location : West Wales.

    Roar of Nature Empty Roar of Nature

    Post by HiveNet Sun Dec 30, 2012 8:26 pm

    Grade 0: (15)
    1 Blackboad Ohm (SV)
    4 Dictionary Goat (h)
    4 Ruler Chameleon. (c)
    2 Triangle Cobra (c)
    4 Castenet Donkey (d)
    2 Fourtune-Bringing Cat (d)

    Grade 1 (15)
    4 Silver Wolf. (8k)
    4 Cable Sheep. (Perfect Guard)
    3 Loop-the-Loop, Duckbill.
    2 Hula Hoop Capybara
    2 Pencil Squire Hammsuke.

    Grade 2 (11)
    4 Geograph Giant
    4 Pencil Knight, Hammsuke
    3 Monoculars Tiger.

    Grade 3 (7)
    4 Armed Instructor, Bison
    3 Battler of the Twin Brush, Polaris.

    So, the theory behind it. It's all focused around building huge hand advantage. Generally I try and use a Hammsuke combined with Ohm or Loop-the-Loop and Bison to get a +2 or +1 to hand for CB1. Essentially then it's all about deck thining and draw power to get to all the relevant pieces in hand and leave my opponent low on cards.

    Final turn push usually comes from a combo of Polaris, Monocular's tiger and normally spare Grade 3. Monoculars attacks and gives 4k to the other front row RG. Polaris swings and stands Monoculars, who will then attack again to give another 4k.

    So any suggestions? Particularly in the G1 line up.
    Lequier
    Lequier
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    Post by Lequier Sun Dec 30, 2012 9:15 pm

    4 Duckbill
    4 Cable Sheep
    3 Soft Tank Sloth
    3 Stamp Otter

    4 Compass
    4 Binoculars
    3 Geograph

    4 Polaris
    3 Magnet

    Hammsuke is bad because it takes up CBs. Silver Wolf is honestly just outclassed in this deck. Hula Hoop Capybara is awful because this deck revolves around putting as many big beaters on the board as possible, so you will never actually want to discard one (even a Polaris). Bison with any other Vanguard doesn't work very well because it reduces your Rearguard Count as well as making you neg when Soft Tank Sloth does the same job but better. Compass Lion is op because 11k Gr2.
    HiveNet
    HiveNet
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    Posts : 778
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    Age : 28
    Location : West Wales.

    Roar of Nature Empty Re: Roar of Nature

    Post by HiveNet Sun Dec 30, 2012 9:40 pm

    I agree with you about Hula-Hoop. I've never wanted to use it's effect.

    As for the rest of the changes, I will test them. It's a change from how I was running it, and the build seemed to work well aside from the G1 line-up, but you know better than I so time to test.

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