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    [Great Nature] Science~

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    Post by Ruby Tue Jun 19, 2012 4:12 pm



    Last edited by Rena Suzugamori on Fri Jul 13, 2012 8:01 pm; edited 2 times in total
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    Post by Rodrigo Tue Jun 19, 2012 4:25 pm

    I heard Great Nature has a great card advantage combo, right?
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    Post by Ruby Tue Jun 19, 2012 4:48 pm

    Roddy, Planeswalker wrote:I heard Great Nature has a great card advantage combo, right?

    I just assumed that was with G1 and G2 Lox. I could be completely wrong and just stupid, idk.
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    Post by Ruby Fri Jul 13, 2012 8:01 pm

    Deck changed.
    f*** the Ride Chain, even if Locks' Persona Blast is ridiculous.
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    Post by Johnny Fri Jul 13, 2012 8:07 pm

    Acorn Master sucks. Flask Marmoset's better than it by comparison. :I
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    Post by Ruby Fri Jul 13, 2012 8:33 pm

    Johnny Raptor wrote:Acorn Master sucks. Flask Marmoset's better than it by comparison. :I

    I tested Flask though. I pretty much never use it since I have Tiger and Leopad. Deck already Counterblasts a stupid amount anyway.
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    Post by Kyousuke Kousaka Fri Jul 13, 2012 9:00 pm

    Rena Suzugamori wrote:
    Johnny Raptor wrote:Acorn Master sucks. Flask Marmoset's better than it by comparison. :I

    I tested Flask though. I pretty much never use it since I have Tiger and Leopad. Deck already Counterblasts a stupid amount anyway.

    Johnny's kind of right, though. Marmoset's able to set off its skill from the first time you have access to CBs. Albeit, the reason Johnny recommends it (based on his Great Nature build I was just observing a moment ago) is because of cards like Bunta that can cycle CBs.
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    Post by Ruby Fri Jul 13, 2012 9:10 pm

    Rawkobo wrote:
    Rena Suzugamori wrote:
    Johnny Raptor wrote:Acorn Master sucks. Flask Marmoset's better than it by comparison. :I

    I tested Flask though. I pretty much never use it since I have Tiger and Leopad. Deck already Counterblasts a stupid amount anyway.

    Johnny's kind of right, though. Marmoset's able to set off its skill from the first time you have access to CBs. Albeit, the reason Johnny recommends it (based on his Great Nature build I was just observing a moment ago) is because of cards like Bunta that can cycle CBs.

    Well yeah, with Bunta, it'd definitely be better. But I'm not running either one of the Damage Cycle Units. :s
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    Post by Johnny Fri Jul 13, 2012 9:41 pm

    Er, the Damage Cycle units are in preps for Bison, should it ever rear it's ugly face around, in all fairness.

    It also recycles Hammsukes out of the Damage Zone, trigger that I'd like, etc.

    Most weak-powered units are made relevant through the usual skills anyway.

    ______

    And Bunta doesn't make the Counter Blasting units better, it's Flamingo that does it.

    You generally NEVER use Flask's Counter Blast until you're swinging for game, because it's the late-game that Flask takes care of, or you use it on a unit that's been granted Flamingo's blessings to unflip a damage.
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    Post by Ruby Sun Jul 22, 2012 10:15 pm

    Gonna -2 Flamingo and maybe Silver Wolf for 3 Otter once it's added to cfc. And ditch Leopad for Bison once BT08 comes out, along with ditching Acorn for Flask.

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