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    June Kero Kero Ace 2012

    Ruby
    Ruby
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    Age : 28

    June Kero Kero Ace 2012 Empty June Kero Kero Ace 2012

    Post by Ruby Mon Jun 25, 2012 7:50 pm

    Guess I'll just copy/paste this from Johnny too. I'll update as he goes along.

    June Kero Kero Ace 2012 T1uz2llnxdzoe
    Dat Kai face.
    _________________________________________________________

    June Kero Kero Ace 2012 3blsp2sx2gidm

    Dark Lord of Abyss
    Grade 3/Dark Irregulars - Human/11000 Power/No Shield
    Activate (Vanguard) LB4: [Counter Blast 2 cards, Soul Blast 2 cards] During this turn, this Unit gains 1000 Power for each <<Dark Irregulars>> in your Soul
    Continuous (Vanguard/Rearguard): If you control a non <<Dark Irregulars>> Vanguard or Rearguard, this Unit loses 2000 Power.
    _____________________________________________________

    June Kero Kero Ace 2012 Rsdjjzuvdbntc

    Emblem Master
    Grade 2/Dark Irregulars - Human/9000 Power/5000 Shield
    Activate (Vanguard/Rearguard): [Counter Blast 1 card] Whn this Unit's Attack hits the Vanguard, if you have a <<Dark Irregulars>> Vanguard, pay the cost. If you do, Soul Charge (3?) Cards.
    _________________________________________________

    June Kero Kero Ace 2012 N265w3avnculo

    Yellow Bolt
    Grade 1/Dark Irregulars - Human/7000 Power/5000 Shield
    Activate (Vanguard/Rearguard): By having this Unit Rest, if you have a <<Dark Irregulars>> Vanguard, Soul Charge 1 card.
    ___________

    June Kero Kero Ace 2012 D0xs8gyyobyko
    Free Traveler
    Grade 2/Dark Irregulars - Human/8000 Power/5000 Shield
    Auto: [Counter Blast 1] When this Unit appears in the Vanguard/Rearguard Circle, if you have a <<Dark Irregulars>> Vanguard, you can pay the cost. If you do, search your Deck for up to 1 Grade 2 or lower <<Dark Irregulars>>, place it in your Soul, then shuffle your Deck.

    June Kero Kero Ace 2012 1sqwbafmvcvzw

    Devil In Shadow
    Grade 0/Dark Irregulars - Human/4000 Power/10000 Shield
    Auto: When you Ride this Unit with another <<Dark Irregulars>>, you can call this Unit to a Rearguard Circle.
    Activate (Vanguard): [Counter Blast 1 Card; Place this Unit into your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Dark Irregulars>>, show it to your opponent, add it to your hand, then shuffle your Deck.

    June Kero Kero Ace 2012 E9yvjbshfxofx

    Battle Sister Glaze/Glacé
    Grade 2/Oracle Think Tank - Human/8000 Power/5000 Shield
    Auto (Vanguard/Rearguard): When this Unit attacks, if you have no cards in your Soul, this Unit gains 3000 Power.

    June Kero Kero Ace 2012 Tm7urxxgg6an6

    Oracle Guardian Shisa
    Grade 2/Oracle Think Tank - Battleroid/7000 Power/5000 Shield
    Auto (Vanguard/Rearguard): When this Unit's Attack Hits the Vanguard, if you have 4 or more <<Oracle Think Tank>> Rearguards, draw 1 card.

    June Kero Kero Ace 2012 Iix4siwahdwpw
    Moonsault Swallow
    Grade 1/Oracle Think Tank - High Beast/6000 Power/5000 Shield
    Auto (Rearguard): During a Battle in which this Unit Boosts a <<Oracle Think Tank>>, if that Attack Hits the Vanguard, you can return this Unit to your hand.

    June Kero Kero Ace 2012 Ywioiisl4z462

    Nightmare Doll Amy
    Grade 3/Pale Moon - Workeroid/10000 Power/No Shield
    Auto (Vanguard): When your Main Phase Begins, Soul Charge 1 Card, during this Turn, this Unit gains 2000 Power.
    Auto (Vanguard): [Counter Blast 5 Cards, Soul Blast 8 Cards] When this Unit's Attack Hits the Vanguard, you can pay the cost. If you Do, place all of your <<Pale Moon>> Rearguards into your Soul, then select up to 5 <<Pale Moon>> from your Soul, and call them to seperate Rearguard Circles.

    June Kero Kero Ace 2012 Aaotwpkwarvaw

    Midnight Invader
    Grade 3/Pale Moon - Chimera/10000 Power/No Shield
    Auto (Vanguard/Rearguard): When this Unit Attacks a Vanguard, if you have a <<Pale Moon>> Vanguard, this Unit gains 2000 Power during this Battle.

    June Kero Kero Ace 2012 7cgiw9xmtmtrm

    White Rabbit of Moonlight, Pellinore
    Grade 3/Gold Paladin - Human/10000 Power
    Auto (Vanguard) [LB4]: [Select 2 of your <<Gold Paladin>> Rearguards, place them at the bottom of your Deck in any order.] When this Unit Attacks, you can pay the Cos. If you Do, select up to 2 of your <<Gold Paladin>> Units, during this turn, they gain 5000 Power.
    Auto: [Select 1 of your <<Gold Paladin>> in your hand, discard it] When this Unit appears in a Rearguard Circle from your Deck, if your opponent has a Grade 2 or higher Vanguard, you can pay the cost. If you do, place this Unit in your Vanguard Circle.

    June Kero Kero Ace 2012 Rqm3rpdoitwiy

    Spring Breeze Messenger
    Grade 0/Gold Paladin - Human/5000 Power/10000 Shield
    Auto: When you ride this with another <<Gold Paladin>> You can call it to a Rearguard Circle.
    Auto (Rearguard]: [Counter Blast 1 Card, Place this Unit in your Soul] During a Battle in which this Unit Boosts, when the Attack Hits the Vanguard, you can pay the cost. If you do, look at up to the top 3 cards of your Deck, search for 1 <<Gold Palandin>>, call it to a Rearguard at Rest, , the place the remaining cards to the bottom of your Deck in any order.

    June Kero Kero Ace 2012 Wpaycowh14jlc
    Lop Ear Shooter
    Grade 2/Gold Paladin - Human/9000 Power/5000 Shield
    Auto: [Select 1 card in your hand, discard it] When this Unit appears in a Rearguard Circle from the Deck, if you have a <<Gold Paladin>> Vangusard, you can pay the cost. If you do, look at up to the top 3 cards of your Deck Deck, select 1 <<Gold Paladin>> from them, call it to a Rearguard Circle, then place the remaining cards to the bottom of your Deck in any order.


    Last edited by The Dark Dictator on Fri Jun 29, 2012 2:36 pm; edited 1 time in total
    Ruby
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    June Kero Kero Ace 2012 Empty Re: June Kero Kero Ace 2012

    Post by Ruby Mon Jun 25, 2012 7:54 pm

    June Kero Kero Ace 2012 Xnce7ro53iynx
    Hearer of Truth, Dindoran
    Grade 1/Gold Paladin - Human/6000 Power/5000 Shield
    Auto: [Soul Blast 1] When this Unit is called to a Rearguard Circle from the Deck, if you have a <<Gold Paladin>> Vanguard, you can pay the cost. If you do, draw 1 card.

    June Kero Kero Ace 2012 208847_489675641046445_31181134_n
    Fire Breathing, Carrie
    Auto (Vanguard/Rearguard): [CB2] When this unit's attack hits and you have a <<Pale Moon>> Vanguard, you may pay the cost. If paid, draw 1 card.

    June Kero Kero Ace 2012 Mqfjr5ijecyjs
    Photon Archer, Griflet
    Grade 3/Gold Paladin - ???/10000 Power/No Shield
    Auto (Vanguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your <<Gold Paladin>> Rearguards, it stands.
    Auto (Rearguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your Grade 1 or lower <<Gold Paladin>> Rearguards, it stands.

    June Kero Kero Ace 2012 L6r9h20ua82ma
    Dreamy Ammonite
    Grade 1/Pale Moon - Chimera/7000 Power/5000 Shield
    Auto: During your opponent's turn, when this Unit is sent from the Rearguard Circle to the Drop Zone, target 1 "Dreamy Ammonite" in your Soul, call it to a Rearguard Circle.

    June Kero Kero Ace 2012 Jo8pxs0yuobww
    Pee Ka Boo
    Grade 2/Pale Moon - Workeroid/8000 Power/5000 Shield
    Auto [Soul]: [Soul Blast 1 Card] When your Main Phase begins, if you have a <<Pale Moon>> Vanguard, you can pay the cost. If you do, call this Unit to a Rearguard Circle.
    Auto (Rearguard): When your End Phase Begins, if you have a <<Pale Moon>> Vanguard, Place this Unit into your Soul.

    June Kero Kero Ace 2012 Xe5fcyoeqteyg
    Quantum Magician
    Grade 1/Pale Moon - Demon/6000 Power/5000 Shield
    Activate (Reargurd): [Counter Blast 1 Card, Place this Unit into your Soul] If you have a <<Pale Moon Vanguard>>, select 1 "Quantum Magician" in your Soul, call it to a Rearguard Circle. When your End Phase begins for that turn, place that Unit into your Soul. If you do not, select 1 "Quantum Magician" from your Soul, and call it to a Rearguard Circle.

    June Kero Kero Ace 2012 Gvxeivxgzhujx
    Dreamy Fortress
    Grade 2/Pale Moon - Chimera/9000 Power/5000 Shield
    Auto: During your opponent's turn, when this Unit is sent from the Rearguard Circle to the Drop Zone, target 1 "Dreamy Fortress" in your Soul, call it to a Rearguard Circle.

    June Kero Kero Ace 2012 Axmtbpnh5jjp2
    Jumping Grain/Crane
    Grade 1/Pale Moon - Elf/7000 Power/5000 Shield
    Auto: When this Unit appears from the Soul in a Rearguard Circle, if you have a <<Pale Moon>> Vanguard, ths Unit gains 3000 Power during this turn.
    June Kero Kero Ace 2012 5inqmiagik2rq
    Innocent Magician
    Grade 0/Pale Moon - Human/4000 Power/10000 Shield
    Auto: When you Ride this Unit with another <<Pale Moon>>, you can call this Unit to a Rearguard Circle.
    Activate (Rearguard): [Counter Blast 1 Card; Place this Unit into your Soul] Look at up to the top 5 cards of your Deck, look for up to 1 Grade 3 or higher <<Pale Moon>>, show it to your opponent, add it to your hand, then shuffle your Deck.

    June Kero Kero Ace 2012 Rcxafsvyvz0os

    Pale Moon Stand Trigger, Vanilla

    June Kero Kero Ace 2012 Jtwpamfxpt1ee

    Pale Moon Heal Trigger Vanilla

    June Kero Kero Ace 2012 Mpjkxdtjldooy

    Dark Irregular Heal Trigger Vanilla

    June Kero Kero Ace 2012 8dvawanqnsuvu

    Lamp Camel, he's the Grade 2 on Hit Drawer for GN.

    June Kero Kero Ace 2012 Q7o1avfrqjyre

    Dumb Bell Kangaroo
    Grade 3/Great Nature - High Beast/10000 Power/No Shield
    Auto (Vanguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your <<Great Nature>> Rearguards, it stands.
    Auto (Rearguard): [Counter Blast 2 Cards] When this Unit's Attack hits the Vanguard, you can pay the cost. If you do, select 1 of your Grade 1 or lower <<Great Nature>> Rearguards, it stands.

    June Kero Kero Ace 2012 Nxx2fwd2ehjmx

    Multimeter Giraffe
    Grade 2/Great Nature - High Beast/8000 Power/5000 Shield
    Auto (Vanguard/Rearguard): When this Unit Attacks, if there are 2 or more [something] cards in your opponent's Damage Zone, this Unit gains 3000 Power during this Battle.

    June Kero Kero Ace 2012 Hhzdyvf0bnjau

    Ruler Chameleon
    Grade 0/Great Nature - High Beast/3000 Power/10000 Shield
    Auto: [Counter Blast 1 Card] When your End Phase begins, when this Unit is sent from the Rearguard Circle to the Drop Zone, if you have a <<Great Nature>> Vanguard, you can pay the cost. If you do, look through your Deck for up to 1 "Ruler Chameleon", show it to your opponent, add it to your hand, then shuffle your Deck.

    June Kero Kero Ace 2012 Bb7wchfwpe7ug
    Surometer Giraffe
    Grade 1/Great Nature - High Beast/6000 Power/5000 Shield
    Auto (Rearguard): When this Unit Boosts a <<Great Nature>> Vanguard, if your opponent has 2 or more face-up cards in their Damage Zone, the Boosted Unit gains 4000 Power during this battle.

    June Kero Kero Ace 2012 Ydbq14i5b3trw
    Tic-Toc Flamingo
    Grade 1/Great Nature - High Beast/7000 Power/5000 Shield
    Auto: During your Main Phase, when this Unit appears in a Rearguard Circle, select 1 of your <<Great Nature>> Rearguards, during this turn, it gains: "Auto: During the End Phase of your Turn, When that Unit is sent from Rearguard Circle to the Drop Zone, select 1 card in your Damage Zone, unflip it."

    June Kero Kero Ace 2012 Pbx2egn1n8dug

    Dark Knight of Nightmareland
    Grade 0/Dark Irregulars/4000 Power/10000 Shield
    Activate (Rearguard): [Place this Unit into your Soul] Select 1 of your <<Dark Irregulars>> Units, it gains 3000 Power during this turn.

    June Kero Kero Ace 2012 Bt3y5yffzmxtu

    It seems Midnight Bunny might be re-released and have it's art re-done as a promo? Idk.

    The Monocular and Binocular Tigers apparently are 003 RRR and 011 RR.
    Vanguard/Rearguard: When this Unit Attacks the Vanguard, {other Rearguards; usual effect}.

    June Kero Kero Ace 2012 Emlxshvulqw9x

    Apparently July Kero Kero Ace - 2012 will be all about Aqua Force. Or something.


    Last edited by The Dark Dictator on Fri Jun 29, 2012 2:52 pm; edited 1 time in total
    Ruby
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    June Kero Kero Ace 2012 Empty Re: June Kero Kero Ace 2012

    Post by Ruby Fri Jun 29, 2012 2:47 pm

    Updated names.
    Rodrigo
    Rodrigo
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    June Kero Kero Ace 2012 Empty Re: June Kero Kero Ace 2012

    Post by Rodrigo Fri Jun 29, 2012 2:50 pm

    Innocent Magician has a typo on its cost, right? Isn't it supposed to trigger on the rear guard circle?
    Ruby
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    June Kero Kero Ace 2012 Empty Re: June Kero Kero Ace 2012

    Post by Ruby Fri Jun 29, 2012 2:53 pm

    ... HERP DERP
    fixed that lol, thank you for pointing it out

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    June Kero Kero Ace 2012 Empty Re: June Kero Kero Ace 2012

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