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    Shadow Paladin Ride Chain-Mordred the Slayer of Kings

    Jordan, Lich Lord
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Apr 20, 2012 11:25 pm

    Yong Swordsman-Mordred

    Grade-1

    Power-7000

    skill-When this unit is called to the VG or RG draw one card for every Shadow Paladin reaguard on the field.

    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.



    Name-Shadow Swordsman-Mordred

    Grade-2

    Power-9000

    Skill- (VG)Retire one Shadow Paladin RG, This unit receives power +3000.

    (VG/RG)When this units attack hits a VG draw one card.



    Name-Swordsmaster of Shadows-Mordred

    Grade-3

    Power-10000

    Skill-(VG)When "Shadow Swordsman-Mordred" is in the soul, this unit recieves power+2000.

    (VG) When this units attack hits a VG you may add one Shadow Paladin Grade 3 or less to your hand from your deck.

    (VG)Retire 3 shadow Paladin RG's, flip over all damage in your damage zone.



    Name-Slayer of Kings-Mordred

    Grade-3

    Power-11000

    Skill-(VG)When "Swordsmaster Of Shadows-Mordred" is in the soul this unit recieves power +2000.

    (VG) (Limit Break 6) (Retire 3 Shadow Paladin RG's) When you have 6 damage you do not loose the game and this unit recieves power+10000 Critical +1. If your oppoenent does not have 6 damage at the end of your next turn you loose the game.

    (VG) CounterBlast 5-This unit receives power +10000 Critical +1





    Ive built a little story based around him,, and Alfred. Cake for anyone who can guess what his role with Alfred is?
    Ice
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    Post by Ice Fri Apr 20, 2012 11:29 pm

    What the hell?
    G1's skill is broken. When ridden, you won't have anything, but when called with a full field... You cannot have LB 6, since that requires 6 or more damage, in which case you'd have already lost. G3 gets anything just by hitting and then at any point can fix your damage zone for the Cross.
    Um...
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Apr 20, 2012 11:31 pm

    [Ephraim] wrote:What the hell?
    G1's skill is broken. When ridden, you won't have anything, but when called with a full field... You cannot have LB 6, since that requires 6 or more damage, in which case you'd have already lost. G3 gets anything just by hitting and then at any point can fix your damage zone for the Cross.
    Um...

    Too be honest I just made this so I could make a story based around it Smile So I wanted to make it as broken as possible.



    I wanted the Limit Break to mean that when you take your sixth damage you get one more turn before you loose the game, You have "Reached your limit" so to speak.
    Ice
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    Post by Ice Fri Apr 20, 2012 11:35 pm

    From the way it's worded, you can easily still lose because it looks like you have to retire at that point. Not to mention it's still ridiculous, since you can then CB and get to 30,000, Crit. 3 as a base. You can still make a storyline without making them broken.
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Apr 20, 2012 11:36 pm

    [Ephraim] wrote:From the way it's worded, you can easily still lose because it looks like you have to retire at that point. Not to mention it's still ridiculous, since you can then CB and get to 30,000, Crit. 3 as a base. You can still make a storyline without making them broken.

    Okay, ill try to fix them up some tiime later Smile, mabye add some more retireing costs to make it fit better with shadow Paladins too.
    Rodrigo
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    Post by Rodrigo Fri Apr 20, 2012 11:38 pm

    So like, you either Final Turn or you Final Turn?

    Interesting xD


    Last edited by Rodrigo on Fri Apr 20, 2012 11:39 pm; edited 1 time in total
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Apr 20, 2012 11:38 pm

    Rodrigo wrote:Limit Break 6?

    I made it to signify a way of "Breaking the Limits!" You take your sixth damage, and get one more turn before you loose the game.



    From my story's point it signifies Mordred's will to take down his enemy, no matter what they do to him. because he wants to get his revenge at all costs.So he becomes more powerfull as he begins to die.


    Last edited by Wi fi Master jordan on Fri Apr 20, 2012 11:41 pm; edited 1 time in total
    Ice
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    Post by Ice Fri Apr 20, 2012 11:39 pm

    It lets you live, and then break MLB's brokenness level next turn. Retiring costs as the only thing probably won't be enough.
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    Post by Ruby Fri Apr 20, 2012 11:48 pm

    Wi fi Master jordan wrote:Yong Swordsman-Mordred
    Grade-1
    Power-7000
    skill-When this unit is called to the VG or RG draw one card for every Shadow Paladin reaguard on the field.
    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.

    What in the f***?
    I don't care if you were trying at some storyline or not, that first skill is beyond retarded.

    Wi fi Master jordan wrote:
    Name-Shadow Swordsman-Mordred
    Grade-2
    Power-9000
    Skill- (VG)Retire one Shadow Paladin RG, This unit receives power +3000.
    (VG/RG)When this units attack hits a VG draw one card.

    That second skill needs Counterblast as a cost to be balanced like the other units with that skill. That's about it, actually. This is just a slightly better Triple Dark Armor.

    Wi fi Master jordan wrote:
    Name-Swordsmaster of Shadows-Mordred
    Grade-3
    Power-10000
    Skill-(VG)When "Shadow Swordsman-Mordred" is in the soul, this unit recieves power+2000.
    (VG) When this units attack hits a VG you may add one Shadow Paladin Grade 3 or less to your hand from your deck.
    (VG)Retire 3 shadow Paladin RG's, flip over all damage in your damage zone.

    ...
    so for hitting the vanguard, it can search literally anything for no cost
    and for the cost of damned charging lance without counterblast, you unflip all damage

    what.avi

    Wi fi Master jordan wrote:
    Name-Slayer of Kings-Mordred
    Grade-3
    Power-11000
    Skill-(VG)When "Swordsmaster Of Shadows-Mordred" is in the soul this unit recieves power +2000.
    (VG) (Limit Break 6) (Retire 3 Shadow Paladin RG's) When you have 6 damage you do not loose the game and this unit recieves power+10000 Critical +1. If your oppoenent does not have 6 damage at the end of your next turn you loose the game.
    (VG) CounterBlast 5-This unit receives power +10000 Critical +1

    NO
    NO
    NO
    STOP RIGHT THERE
    DO NOT WANT DIVINE SERPENT CLAUSE OR ANYTHING LIKE THAT IN VANGUARD

    ... Dude, you've got to post Custom Cards while at least trying to balance them. Come on.
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Apr 20, 2012 11:51 pm

    Kirino Kousaka wrote:
    Wi fi Master jordan wrote:Yong Swordsman-Mordred
    Grade-1
    Power-7000
    skill-When this unit is called to the VG or RG draw one card for every Shadow Paladin reaguard on the field.
    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.


    What in the f***?
    I don't care if you were trying at some storyline or not, that first skill is beyond retarded.

    Wi fi Master jordan wrote:
    Name-Shadow Swordsman-Mordred
    Grade-2
    Power-9000
    Skill- (VG)Retire one Shadow Paladin RG, This unit receives power +3000.
    (VG/RG)When this units attack hits a VG draw one card.

    That second skill needs Counterblast as a cost to be balanced like the other units with that skill. That's about it, actually. This is just a slightly better Triple Dark Armor.

    Wi fi Master jordan wrote:
    Name-Swordsmaster of Shadows-Mordred
    Grade-3
    Power-10000
    Skill-(VG)When "Shadow Swordsman-Mordred" is in the soul, this unit recieves power+2000.
    (VG) When this units attack hits a VG you may add one Shadow Paladin Grade 3 or less to your hand from your deck.
    (VG)Retire 3 shadow Paladin RG's, flip over all damage in your damage zone.

    ...
    so for hitting the vanguard, it can search literally anything for no cost
    and for the cost of damned charging lance without counterblast, you unflip all damage

    what.avi

    Wi fi Master jordan wrote:
    Name-Slayer of Kings-Mordred
    Grade-3
    Power-11000
    Skill-(VG)When "Swordsmaster Of Shadows-Mordred" is in the soul this unit recieves power +2000.
    (VG) (Limit Break 6) (Retire 3 Shadow Paladin RG's) When you have 6 damage you do not loose the game and this unit recieves power+10000 Critical +1. If your oppoenent does not have 6 damage at the end of your next turn you loose the game.
    (VG) CounterBlast 5-This unit receives power +10000 Critical +1

    NO
    NO
    NO
    STOP RIGHT THERE
    DO NOT WANT DIVINE SERPENT CLAUSE OR ANYTHING LIKE THAT IN VANGUARD

    ... Dude, you've got to post Custom Cards while at least trying to balance them. Come on.

    Sorry, Ill Fix them as soon as possible, Ill add some more costs,change some abilities, and change Slayer of kings completely.
    I never have been good at judging weather my cards are broken or not, from now on mabye ill start getting other peoples opinions before actually posting them hehe Smile
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Sat Apr 21, 2012 12:00 am

    Yong Swordsman-Mordred

    Grade-1

    Power-7000

    skill-When this unit is called to the VG or RG draw one card.

    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.



    Name-Shadow Swordsman-Mordred

    Grade-2

    Power-9000

    Skill- (VG))Retire one Shadow Paladin RG, This unit receives power +3000.

    (VG/RG)(CounterBlast 1)When this units attack hits a VG draw one card.



    Name-Swordsmaster of Shadows-Mordred

    Grade-3

    Power-10000

    Skill-(VG)When "Shadow Swordsman-Mordred" is in the soul, this unit recieves power+2000.

    (VG) (CounterBlast 2)When this units attack hits a VG you may add one Shadow Paladin Grade 2 or less to your hand from your deck.

    (VG)Retire 3 shadow Paladin RG's, flip over 2 damage in your damage zone.



    Okay I think i fixed those just a little, but I realy need to think with Slayer of Kings, I might just need to completly remake it with a different theme.
    Ashiok
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    Post by Ashiok Sat Apr 21, 2012 12:19 am

    Wi fi Master jordan wrote:Yong Swordsman-Mordred

    Grade-1

    Power-7000

    skill-When this unit is called to the VG or RG draw one card.

    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.


    Nemain costs a CB, is G2 with 3k power and only gets the same advantage as this does.


    That should tell you something.
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Sat Apr 21, 2012 12:22 am

    Asura Kaiser wrote:
    Wi fi Master jordan wrote:Yong Swordsman-Mordred

    Grade-1

    Power-7000

    skill-When this unit is called to the VG or RG draw one card.

    (VG)When "Shadow Swordsman-Mordred" rides this unit add one "Swordsmaster of Shadows-Mordred" to your hand from your deck.


    Nemain costs a CB, is G2 with 3k power and only gets the same advantage as this does.


    That should tell you something.

    Realy? {goes to check Nemains stats}....

    Im not very good at this. I think ill just give it a new skill entirely.

    Oh I realized I forogt something, this is for only if it goes to the VG not the RG circle, I forogt to erase the RG.

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