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.Rai
Capricorn El Cid
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    A LOT OF STUFF

    Capricorn El Cid
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    Post by Capricorn El Cid Fri Apr 19, 2013 6:59 pm

    Hidden Strings 1U
    Sorcery
    You may tap or untap target permanent, then you may tap or untap another target permanent
    Cipher Common

    Crypt Incursion 2B
    Instant
    Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled each way
    Common

    Beetleform Mage 1GU
    Creature - Human Insect Wizard
    GU: Beetleform Mage gets +2/+2 and gains flying until EOT. ACtivate this ability only once each turn
    2/2 Common

    Restore the Peace 1WU
    Instant
    Return each creature that dealt damage this turn to its owner's hand
    Uncommon

    Pilfered Plans 1UB
    Sorcery
    Target player mills the top two cards of their library. Draw two cards
    Common

    Species Gorger 3GU
    Creature - Frog Beast
    At the beginning of your upkeep, return a creature you control to its owners hand
    6/6 Uncommon

    Woodlot Crawler UB
    Creature - Insect
    Forestwalk, pro Green
    2/1 Uncommon

    Tithe Drinker WB
    Creature - Vampire
    Lifelink
    Extort
    2/1 Common

    Fluxcharger 2UR
    Creature - Weird
    Flying
    Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until EOT.
    1/5 Uncommon
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    Post by .Rai Fri Apr 19, 2013 7:04 pm

    Woodlot Crawler is just idiotic. As if there are woodlots on Ravnica. As if the Dimir even care about them.
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    Post by Pack Rat Fri Apr 19, 2013 7:05 pm

    TITHE DRINKER

    THIS IS JUST SO

    OMFG
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    Post by Ashiok Fri Apr 19, 2013 7:06 pm

    So, Restore the Peace is the only legitimately bad card, and Crypt Incursion is the only one that's decent in constructed and bad in limited.

    Everything else looks like they'll make DGM's limited format absolutely amazing, my god.


    Cursed, Dimir care about having espionage experts in all necks of the wood (if you'll pardon the pun) how on earth is it idiotic?
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    Post by Jordan, Lich Lord Fri Apr 19, 2013 7:18 pm

    I think he's just saying that because it has protection.

    I like it.

    I also like the cipher card.
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    Post by Capricorn El Cid Fri Apr 19, 2013 7:23 pm

    Do people noticed that we are getting the aggresive Izzet creatures we need for limited right this set?

    XD

    Also Our second Human Insect
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    Post by Ashiok Fri Apr 19, 2013 7:25 pm

    Yeah, Izzet feels much more complete with DGM.

    So much so that I'm willing to forego my undying loyalty to the Orzhov just to play Izzet at the prerelease.
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    Post by .Rai Fri Apr 19, 2013 7:25 pm

    Gisela wrote:Cursed, Dimir care about having espionage experts in all necks of the wood (if you'll pardon the pun) how on earth is it idiotic?

    There are hardly any woods on Ravnica in the first place. There are only little patches of wild trees between developed land, and apparently the Axebane Forest.

    Nothing lives there but a couple of assorted beasts. Not to mention the Dimir can't actually hire insects. I'll have to see the art to judge it.

    And, yes, it has protection. That's pretty dodgy too. Forestwalk's fine though. Landwalk's pretty standard on Ravnica.
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    Post by Ashiok Fri Apr 19, 2013 7:28 pm

    Isn't the entire conclave practically in a forest?
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    Post by .Rai Fri Apr 19, 2013 7:33 pm

    Gisela wrote:Isn't the entire conclave practically in a forest?

    They tend gardens in marble temples scattered through the city. They ain't woodlots.
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    Post by Rodrigo Fri Apr 19, 2013 9:41 pm

    I'm here only for the new Weird.

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