Solitary Liberator, Gancelot
Grade 3/Gold Paladin - Elf/11000 Power/No Shield
Auto (LB4): When another <<Gold Paladin>> Rides this Unit, select 1 of your Vanguards, it gains 10000 Power during this turn, and select up to 3 of your <<Gold Paladin>> Rearguards, they gain 5000 Power during this turn.
Auto (V): When this Unit attacks the Vanguard, it gains 2000 Power during that Battle.
Continuous (V/R): Lord
Dignified Gold Dragon
Grade 3/Gold Paladin - Cosmo Dragon/10000 Power/No Shield
Auto (V) (LB4): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto (R): When this Unit attacks the Vanguard, if you have a <<Gold Paladin>> Vanguard, this Unit gains 2000 Power during this battle.
Liberator of the Kingdom, Faron
Grade 2/Giant - Gold Paladin/9000 Power/5000 Sheidl
Auto (R): When this Unit attacks, if you have a Vanguard with "Liberator" in its name, this Unit gains 3000 Power.
Deck List. Liberator is the new subgroup mechanic.
New First Vanguard for Gold Paladin.
Bad-End Dragger
Grade 3/Spike Brothers - Demon/11000 Power/No Shield
Auto (LB4): When another <<Spike Brothers>> rides this Unit, you can target 1 of your Vanguards, during this turn, it gains 10000 Power and the following ability: "Auto (V): When one of your <<Spike Brothers>> Rearguards attacks, that Unit gains 10000 Power during that battle, but when the battle ends, that Unit is placed at the bottom of yyour Deck.,
Auto (V): When this Unit is boosted by a <<Spike Brothers>>, it gains 2000 Power during this Battle.
Continuous (V/R); Lord
Grateful Catapult
Grade 3/Spike Brothers - Ogre/11000 Power/No Shield
Auto (V) LB4: [CB2; Select 1 "Grateful Catapult" in your hand and discard it] When this Unit attacks the Vanguard, you can pay the cost. If you do, select up to 2 <<Spike Brohers>> from your Deck; Call them to empty Rearguard Circles, then shuffle your Deck.
Continuous (V/R): Lord
Dudley Mason
Grade 2/Spike Brothers - Giant/9000 Power/5000 Shield
Auto (V/R): [CB1; Select 1 <<Spike Brothers>> in your hand, discard it] When this Unit hits the Vanguard, if you have a <<Spike Brothers>> Vanguard, you can pay the cost. If you do, look through your Deck for up to 1 <<Spike Brothers>>, call it to an empty Rearguard Circle, then shuffle your Deck.
[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When you use a unit's effect to send an opponent's rear-guard to drop zone, during this turn, this unit gets [Power]+3000/[Critical]+1.
[ACT](VC):[Counter Blast (2) - Cards with "Eradicator" in their card name] Your opponent chooses one of his or her rear-guards, and retires it.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)
Dudley Phantom
Grade 1/Spike Brothers - Ghost/6000 Power/5000 Shield
Auto (R): When this Unit boosts a <<Spike Brother>>, during this battle the boosted Unit gains an additional 4000 Power, and when this Battle Ends, ths Unit is placed at the bottom of your Deck.
Alt Art of Spike Brothers' Perfect Guard gets a reprint.
Eradicator, Dragonic Descendant
Grade 3/Narukami - Thunder Dragon/11000 Power/No Guard
Auto (V) LB4: [CBL1; Select 3 "Eradicator" cards in your hand and discard them] When this Unit attacks, if it does not hit during that battle, you can pay the cost, if you do, this Unit Stands, and gains 1 Critical. You cannot use this ability again this turn.
Activate (V): [CB2 "Eradicator"] During this turn, this Unit gains 5000 Power.
Continuous (V/R): Lord
Blaster Blade Burst
Grade 3/Royal Paladin - Human/10000 Power/No Shield
Continuous (V): This Unit cannot be Boosted.
Auto (V): [CB2 <<Royal Paladin>>] When this Unit attacks the Vanguard, you can pay the cost. If you do, during this Battle, this Unit's Power is equal to the combined original power of the units used to pay the cost.
Auto (V): When this Unit attacks the Vanguard, it gains 3000 Power during this Battle.
(No pictures but from the Picture Source)
Unknown new First Vanguard for Royal Paladins
Grade 0/Royal Paladin/4000 Power/10000 Shield
Auto: Pioneer
Activate (RC): [Put this Unit into your soul] Choose up to one of your <<Royal Pladin>>, and that Unit gets 3000 Power until end of turn.
Holy Edge Knight
Grade 3/Gold Paladin/10000 Power/No Shield
AUTO [V/R]: When this unit attacks a vanguard, if you have a <<Gold Paladin>> vanguard, this unit gets Power +2000 until end of that battle.
Earth Gunner
Grade 3/Dark Irregulars/10000 Power/No Shield
AUTO [V/R]: When this unit is boosted by a <<Dark Irregulars>>, this unit gets Power +2000 until end of that battle.
And Dragon Dancer Stomry should be like
Grade 1/Narukami/7000 Power/5000 Shield
(Auto) (V/R): When an opponent's Rearguard is retired, this Unit gains 3000 Power until the end of this turn.
Soft Tank Sloth
Grade 1/Great Nature - High Beast/6000 Power/5000 Shield
Auto: [SB2] When this Unit Retires due to an Effect, you can pay the cost. If you do, flip 2 face-down cards in your Damage Zone face-up.
Blaster, Ezel, and a new Blaster Dark Keroro shown for Promos
Discharging Dragon
Grade 3/Narukami - Thunder Dragon/10000 Power/No Shield
Auto (V) (LB4): When this Unit attacks the Vanguard, this card gains 5000 power during that battle.
Auto (R): When this Unit attacks the Vanguard, if you have a <<Narukami>> Vanguard, this Unit gains 2000 Power during this battle.
Eradicator of True Flames, Kougaiji
Grade 1/Narukami/6000 Power/5000 Shield
Auto (R): When your opponent has 3 or more crds in their Damage Zone, when this Unit boosts a <<Narukami>> Vanguard, that Vanguard gains 4000 Power during that battle.
Dragon Dancer, Veronica
Grade 2/Narukami/8000 Power/5000 Shield
Special Intercept.
Dust Storm Eradicator, Tokou
Grade 1/Narukami/7000 Power/No Shield
Activate (V/R): [CB1] During this turn, this Unit gains 1000 Power.
Eradicator, Thunderboom Dragon
Grade 2/Narukami - Thunder Dragon/10000 Power/No Shield
Vanilla
Assassinating Eradicator, Suusei
Grade 2/Narukami/8000 Power/5000 Shield
Auto (V/R): [CB2] When this Unit's attack hits the opponent's Vanguard, if you have a Vanguard with "Eradicator" in its card name, you can pay the cost. If you do, select 1 of your opponent's Front Row Rearguards and retire it.}}}
Lightning Blade Eradicator, Zeem
Grade 2/Narukami - Demon/8000 Power/5000 Shield
Auto (V/R): When this card attacks, and your opponent has 2 or less Rearguards, this Unit gains 3000 Power during this battle.
Eradicator, Demolition Dragon
Grade 1/Narukami - Thunder Dragon/7000 Power/5000 Shield
Auto (R): When this Unit attacks, if you have a Vanguard with "Eradicator" in its card name, this Unit gains 3000 Power during this battle.
Chain-Attack Eradicator, Shion
Grade 3/Narukami/10000 Power/No Shield
AUTO 【V/R】: 【Counter Blast 1】 When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.
Eradicator, Sparkrain Dragon
Grade 2/Narukami - Thunder Dragon/9000 Power/No Shield
Auto (R): When this Unit attacks, if you have a Vanguard with "Eradicator" in its card name, this Unit gains 3000 Power during that battle.
Slingshot Eradicator, Houki
6000 Power Vanilla First Vanguard
Triggers:
Eradicator, Yellow Gem Carbuncle
Eradicator, Dragon Mage
Zephyr Eradicator, Hayate
Demonic Dragon Eradicator, Seiobo
(literally all 4 of the original triggers turned into Eradicators)
Bomergal the Liberator
Grade 1/Gold Paladin - High Beast/7000 Power/No Shield
Activate (V/R): [CB1] During this turn, this Unit gains 1000 Power.
Wild Dancing Liberator, Mailshion
Grade 3/Gold Paladin - Human/10000 Power/No Shield
AUTO 【V/R】: 【Counter Blast 1】 When this unit attacks, you may the cost. If you do, this unit gets Power +3000 until the end of that battle.
Zoomdown Eagle
Grade 2
Special Intercept
Angelic Liberator
6000 Power Vanilla First Vanguard
posting more
Last edited by Queen on Wed Dec 26, 2012 1:30 am; edited 1 time in total