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    Gem-Knights for Block Golem

    The Monster of Surrealton
    The Monster of Surrealton
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    Members


    Posts : 51
    Rep : 3
    Join date : 2012-08-09
    Location : Surrealton

    Gem-Knights for Block Golem Empty Gem-Knights for Block Golem

    Post by The Monster of Surrealton Sat Oct 13, 2012 12:17 am

    Because there should be Level 4 Rock Gem-Knights.

    Gem-Knight Hematite
    *4
    EARTH
    Rock
    ATK 2000
    DEF 0
    *Generic vanilla mumbo-jumbo*

    Gem-Knight Pyrite
    *4
    EARTH
    Rock/Gemini
    ATK 1900
    DEF 200
    Effect: This card is treated as a Normal Monster while face-up on the
    field or in the Graveyard. While this card is face-up on the field, you
    can Normal Summon it to have it become an Effect Monster with this
    effect.
    ● During your Draw Phase, instead of conducting your normal draw: You
    can add 1 Level 4 or lower "Gem-" monster OR 1 "Gem-Knight Fusion" from
    your Deck to your hand. This card must be face-up on the field to
    activate and to resolve this effect.

    Gem-Nautilus
    *3
    EARTH
    Rock/Effect
    ATK 200
    DEF 100
    Effect: During either player's turn: You can discard this card to target
    1 "Gem-Knight" monster you control; banish it until your next Standby
    Phase.



    Alexandrite grabs Hematite, putting itself in the grave for Blocky later while giving you a 2000 vanilla now. Gem-Merchant lets Hema get over big monsters. Nautilus plays Wind-Up Rabbit hand-trap to save your GKs, and as a Level 3, becomes Silvermountain to get back Blocky, Hematite, or Zirconia. Otherwise, you can hang onto it for GK-Fusion. Pyrite is for...Gemini likers.

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