Cardgame Coalition

Would you like to react to this message? Create an account in a few clicks or log in to continue.

    G-Major

    Armz
    Armz
    Experienced Member
    Experienced Member


    Posts : 869
    Rep : 36
    Join date : 2012-08-07
    Location : The last place you look

    G-Major Empty G-Major

    Post by Armz Sun Sep 23, 2012 10:13 pm

    G-Major Insane Inventor -EARTH-
    Lvl3
    [Psychic/Effect]
    When this card is Normal Summoned, you can add to you can add to your hand 1 "World of G-Major" from your Deck. You can Tribute this face-up card: During this turn, you can Normal Summon 1 "G-Major" monster, except "G-Major Insane Inventor", in addition to your Normal Summon or Set for the turn(You can only gain this effect once per turn.)
    400ATK / 800DEF

    G-Major Titan Tank -FIRE-
    Lvl4
    [Machine/Effect]
    When this card is Normal Summoned, while you control a "World of G-Major": Add to your hand 1 "Titan Tank" Spell or Trap card from your Deck. This card gains the following effect while you control a "World of G-Major".
    •If this card destroys an Opponent's monster as a result of battle: Inflict 1000 damage to your Opponent.
    1800ATK / 1500DEF

    G-Major Hover Horse -WIND-
    Lvl3
    [Beast/Effect]
    When this card is Normal Summoned, while you control a "World of G-Major": Add to your hand 1 "Hover Horse" Spell or Trap card from your Deck. This card gains the following effect while you control a "World of G-Major".
    •This card gains 300 ATK and can attack your Opponent's Life Points Directly.
    1000ATK / 1200DEF

    G-Major Slingshot Spider -DARK-
    Lvl4
    [Insect/Effect]
    When this card is Normal Summoned, while you control a "World of G-Major": Add to your hand 1 "Slingshot Spider" Spell or Trap card from your Deck. This card gains the following effect while you control a "World of G-Major".
    •Once per turn, during your Main Phase 1, you can Tribute 1 other "G-Major" monster: Inflict 800 damage to your Opponent. Then, add to your hand 1 "G-Major" monster from your Deck.
    900ATK / 1900DEF

    World of G-Major -Field Spell-
    This card's effects are only applied if you control a face-up "G-Major" monster. The effects of all monsters on your Opponent's side of the field are negated, and their original ATK and DEF is switched. During each of your End Phases, send 1 card from your hand to the Graveyard. If you cannot, Banish this card. If this card is sent from the field to the Graveyard: The Opponent draws 1 card.

    Titan Tank Ballistic Bomb -Spell-
    Add to your hand 1 "G-Major Titan Tank" from your Deck. If you control a face-up "World of G-Major" and "G-Major Titan Tank", activate the following effect instead:
    Inflict 1500 damage to your Opponent. "G-Major Titan Tank" cannot declare an attack this turn. Only 1 "Titan Tank Ballistic Shot" can be activated per turn.

    Hover Horse Magic Missile -Spell-
    Add to your hand 1 "G-Major Hover Horse" from your Deck. If you control a face-up "World of G-Major" and "G-Major Hover Horse", activate the following effect instead:
    Target 1 "G-Major Hover Horse" you control: target monster gains 800 ATK until the End Phase. Only 1 "Hover Horse Magic Missile" can be activated per turn.

    Slingshot Spider Secret String -Spell-
    Add to your hand 1 "G-Major Slingshot Spider" from your Deck. If you control a face-up "World of G-Major" and "G-Major Slingshot Spider", activate the following effect instead:
    Target 1 face-up monster your Opponent controls: Target monster loses 500 ATK and DEF. Then, you can switch it's battle position. Only 1 "Slingshot Spider Secret String" can be activated per turn.

    Titan Tank Magnetic Mine -Trap-
    Shuffle 1 "G-Major Titan Tank" from your Graveyard into your Deck. If you control a face-up "World of G-Major" and "G-Major Titan Tank", activate the following effect instead:
    When the Opponent Special Summons a monster OR Special Summons a monster with a card effect: Destroy the Summoned monster.
    Only 1 "Titan Tank Magnetic Mine" can be activated per turn.

    G-Major Remix -Trap-
    Activate only if a "G-Major" monster you control is destroyed as a result of battle: Activate 1 "G-Major Remix" from your Hand or Deck. Draw 1 card if the activated card was from your Hand.

    Not sure what to make of it.

      Current date/time is Sun May 19, 2024 1:15 pm