This is me making Overlord-less Shadow Paladins insanely broken. Once again, like before with Gungnir, I'm following the original idea of Shadow Paladins and giving them a bit more support than they're asking for. I'm having too much fun with it. :s
Help me balance them out, but keep toward Shadow Paladins sacrificing one another for overwhelming power? The last card is a special treat.
Dusbau - Grade 0
Shadow Paladin/Hi-Beast
Power: 4000, Shield: 10000
"Forever loyal to the Dark Creator."
Auto: When a 《Shadow Paladin》 rides this unit, you may call this unit to a Rearguard Circle.
Activate【R】: [Choose a unit named 「Dusbau」 and a unit named 「Undead Lancer Knight」 from your Rearguard Circles and put them into your soul] If you have a unit named 「Blaster Dark」 on your Vanguard Circle, search your deck for a unit named 「Phantom Blaster Dragon」, ride it, and shuffle your deck. During this turn, that unit loses its Twin Drive!! ability.
Undead Lancer Knight - Grade 1
Shadow Paladin/Zombie
Power: 7000, Shield: 5000
"Even souls of the damned understand friendship."
Auto: When you Ride this on top of "Dusbau", search for up to 1 "Blaster Dark" from your Deck, reveal it to your Opponent, and send it to your hand.
[AUTO]: When you Ride "Blaster Dark" on top this unit, you may call this card to a (RC).
CON: If this card is in Soul while you have "Blaster Dark" as a Vanguard or Rearguard, that unit gains +1000 Power.
Dark Loyalist, Shade - Grade 3
Shadow Paladin/Elf
Power: 10000
"I refuse to fight for anyone other than my allies of the shadows."
[ACT](VC): [Counter-Blast 1, Retire a Shadow Paladin Rearguard Unit] If you have a card named "Blaster Dark" in your soul, this unit gets [Power] +5000/[Critical] +1 until end of turn.
[ACT](Hand): [Reveal this card to your opponent, and put it on top of your deck] Search your deck for up to one card named "Blaster Dark", reveal it to your opponent, put it into your hand, and shuffle your deck.
Evil Summoner, Nightmane - Grade 2
Shadow Paladin/Demon
Power: 7000, Shield: 5000
"I give my life only to grant you more, my brethren!"
[ACT](RC): [Counter-Blast 2, Retire this unit and a Shadow Paladin Rearguard Unit] Search your deck for a Grade 2 or lower Shadow Paladin and call it to a Rearguard Circle, then shuffle your deck. When you activate this skill and you have a "Blaster Dark" or "Phantom Blaster Dragon" in your Vanguard Circle, for this turn, your Vanguard unit gains Critical +1.
Squire Of Darkness - Grade 1
Shadow Paladin/Giant
Power: 6000, Shield: 5000
"Surge Forth with our support, Vanguard of Evil!"
AUTO【R】: [Retire this unit] When a "Blaster Dark" or "Phantom Blaster Dragon" attacks, you may pay the cost. If paid, the attacking unit gains +5000 Power this turn.
Underworld Wyvern - Grade 1
Shadow Paladin/Abyss Dragon
Power: 5000, Shield: 5000
"God Dragon of Darkness, we serve only you!"
Auto: When this unit is retired by the skill of a Shadow Paladin Vanguard, select 1 of your Front Row Shadow Paladin Units. This turn, that unit gains +10000 Power and cannot be boosted, nor can it receive power from Drive Triggers.
Phantom Worshipper - Grade 0
Shadow Paladin/Demon
Power: 3000, Shield: 5000
Draw Trigger (+5000, Draw 1 Card)
"He is our savior of the night."
Auto: When this unit is Drive Checked by a Shadow Paladin Vanguard, you can call this unit on to an empty Rearguard Circle. Then, you can call a Grade 0 Shadow Paladin from your Drop Zone on to another empty Rearguard Circle.
Phantom Stalker - Grade 0
Shadow Paladin/Demon
Power: 3000, Shield: 10000
Critical Trigger (+5000, Critical +1)
"This black heart... still knows love for the black hero..."
Auto: When this unit is placed in the Guardian Circle and you have a Shadow Paladin Vanguard, that unit gains +5000 Power this turn.
Oblivial Maternity, Serena - Grade 3
Shadow Paladin/Human
Power: 11000
"Feel it kicking... the child of everlasting darkness."
Activate(Hand): You can retire 2 Shadow Paladin Rearguard Units to Call this unit from your hand.
[CONT]【RC】: If you do not have a "Blaster Dark" or "Phantom Blaster Dragon" Vanguard, this unit gets [Power] -2000.
[CONT](VC): Your units cannot boost this unit.
[ACT](VC/RC): [Counter-Blast 3, Retire this unit] You cannot use this skill if your Vanguard is not "Blaster Dark" or "Phantom Blaster Dragon". For your next two turns, your Vanguard cannot be boosted. It gains +10000 Power and Critical +1. "Phantom Blaster Dragon" cannot activate its skill if this skill is in effect.
Chaos King Blaster - Grade 3
Shadow Paladin/Human
Power: 10000
"Despair to those without power, and all the glory to those with it. The two of us together have power, so glory to us."
CONT 【V】: If you have a card named "Blaster Blade", and a card named "Blaster Dark" in your soul, this unit gets Power +2000, Critical +1.
AUTO 【V】: [Limit Break (4) Choose a unit named "Blaster Blade", and a unit named "Blaster Dark" from your Rear-guard Circle, and put them into your soul] Once during this game, when this card attacks, you may pay the cost. If paid, until end of turn, this unit gets Power +10000, and battles with all of your opponent's units on the front-row with one attack.
Help me balance them out, but keep toward Shadow Paladins sacrificing one another for overwhelming power? The last card is a special treat.
Dusbau - Grade 0
Shadow Paladin/Hi-Beast
Power: 4000, Shield: 10000
"Forever loyal to the Dark Creator."
Auto: When a 《Shadow Paladin》 rides this unit, you may call this unit to a Rearguard Circle.
Activate【R】: [Choose a unit named 「Dusbau」 and a unit named 「Undead Lancer Knight」 from your Rearguard Circles and put them into your soul] If you have a unit named 「Blaster Dark」 on your Vanguard Circle, search your deck for a unit named 「Phantom Blaster Dragon」, ride it, and shuffle your deck. During this turn, that unit loses its Twin Drive!! ability.
Undead Lancer Knight - Grade 1
Shadow Paladin/Zombie
Power: 7000, Shield: 5000
"Even souls of the damned understand friendship."
Auto: When you Ride this on top of "Dusbau", search for up to 1 "Blaster Dark" from your Deck, reveal it to your Opponent, and send it to your hand.
[AUTO]: When you Ride "Blaster Dark" on top this unit, you may call this card to a (RC).
CON: If this card is in Soul while you have "Blaster Dark" as a Vanguard or Rearguard, that unit gains +1000 Power.
Dark Loyalist, Shade - Grade 3
Shadow Paladin/Elf
Power: 10000
"I refuse to fight for anyone other than my allies of the shadows."
[ACT](VC): [Counter-Blast 1, Retire a Shadow Paladin Rearguard Unit] If you have a card named "Blaster Dark" in your soul, this unit gets [Power] +5000/[Critical] +1 until end of turn.
[ACT](Hand): [Reveal this card to your opponent, and put it on top of your deck] Search your deck for up to one card named "Blaster Dark", reveal it to your opponent, put it into your hand, and shuffle your deck.
Evil Summoner, Nightmane - Grade 2
Shadow Paladin/Demon
Power: 7000, Shield: 5000
"I give my life only to grant you more, my brethren!"
[ACT](RC): [Counter-Blast 2, Retire this unit and a Shadow Paladin Rearguard Unit] Search your deck for a Grade 2 or lower Shadow Paladin and call it to a Rearguard Circle, then shuffle your deck. When you activate this skill and you have a "Blaster Dark" or "Phantom Blaster Dragon" in your Vanguard Circle, for this turn, your Vanguard unit gains Critical +1.
Squire Of Darkness - Grade 1
Shadow Paladin/Giant
Power: 6000, Shield: 5000
"Surge Forth with our support, Vanguard of Evil!"
AUTO【R】: [Retire this unit] When a "Blaster Dark" or "Phantom Blaster Dragon" attacks, you may pay the cost. If paid, the attacking unit gains +5000 Power this turn.
Underworld Wyvern - Grade 1
Shadow Paladin/Abyss Dragon
Power: 5000, Shield: 5000
"God Dragon of Darkness, we serve only you!"
Auto: When this unit is retired by the skill of a Shadow Paladin Vanguard, select 1 of your Front Row Shadow Paladin Units. This turn, that unit gains +10000 Power and cannot be boosted, nor can it receive power from Drive Triggers.
Phantom Worshipper - Grade 0
Shadow Paladin/Demon
Power: 3000, Shield: 5000
Draw Trigger (+5000, Draw 1 Card)
"He is our savior of the night."
Auto: When this unit is Drive Checked by a Shadow Paladin Vanguard, you can call this unit on to an empty Rearguard Circle. Then, you can call a Grade 0 Shadow Paladin from your Drop Zone on to another empty Rearguard Circle.
Phantom Stalker - Grade 0
Shadow Paladin/Demon
Power: 3000, Shield: 10000
Critical Trigger (+5000, Critical +1)
"This black heart... still knows love for the black hero..."
Auto: When this unit is placed in the Guardian Circle and you have a Shadow Paladin Vanguard, that unit gains +5000 Power this turn.
Oblivial Maternity, Serena - Grade 3
Shadow Paladin/Human
Power: 11000
"Feel it kicking... the child of everlasting darkness."
Activate(Hand): You can retire 2 Shadow Paladin Rearguard Units to Call this unit from your hand.
[CONT]【RC】: If you do not have a "Blaster Dark" or "Phantom Blaster Dragon" Vanguard, this unit gets [Power] -2000.
[CONT](VC): Your units cannot boost this unit.
[ACT](VC/RC): [Counter-Blast 3, Retire this unit] You cannot use this skill if your Vanguard is not "Blaster Dark" or "Phantom Blaster Dragon". For your next two turns, your Vanguard cannot be boosted. It gains +10000 Power and Critical +1. "Phantom Blaster Dragon" cannot activate its skill if this skill is in effect.
Chaos King Blaster - Grade 3
Shadow Paladin/Human
Power: 10000
"Despair to those without power, and all the glory to those with it. The two of us together have power, so glory to us."
CONT 【V】: If you have a card named "Blaster Blade", and a card named "Blaster Dark" in your soul, this unit gets Power +2000, Critical +1.
AUTO 【V】: [Limit Break (4) Choose a unit named "Blaster Blade", and a unit named "Blaster Dark" from your Rear-guard Circle, and put them into your soul] Once during this game, when this card attacks, you may pay the cost. If paid, until end of turn, this unit gets Power +10000, and battles with all of your opponent's units on the front-row with one attack.
Last edited by Queen on Sun Apr 08, 2012 1:34 am; edited 3 times in total