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    Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds"

    .Rai
    .Rai
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    Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds" Empty Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds"

    Post by .Rai Thu Aug 30, 2012 12:21 pm

    Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds" X4lumq

    Basically, the concept of the set is to promote more fun formats of YGO. In this case, the theory of multiplayer YGO which is something the game's never really done before. Obviously, there's a bit of new terminology:

    Target a player: It'll be a common theme so you can choose who your allies are and who you want to make enemies of.

    Otherwise, it's the same. Note that the format is free-for-all. i.e. everyone else is your enemy, unless you decide to make alliances yourself.

    Latest Card

    Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds" Ea1oc2Seiheiko Legacy | Multiplayer YGO | [04/??] | New: 2 "Bouncewinds" 2h8bmvk

    Setlist:

    EN000 Bribe the Troops:
    EN001 Reveryu:
    EN002 Nullsquall Winds:
    EN003 Hofuna Breeze:

    Author's Notes And Strategy:

      Current date/time is Sat Nov 16, 2024 7:39 am