Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck. During the End Phase this turn, remove from play that monster.
5 posters
Emergency Teleport
Ruby- Admin
- Posts : 2627
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Join date : 2012-04-03
Age : 28
- Post n°1
Emergency Teleport
Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck. During the End Phase this turn, remove from play that monster.
Ashiok- Moderators
- Posts : 3549
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Join date : 2012-04-04
Age : 28
Location : A flying tea saucer.
- Post n°2
Re: Emergency Teleport
Tele DAD died when DAD died.
Good riddance too, while the deck's fun to play, a format with only 1 good deck isn't fun to play.
As a card, by normal standards, it's not worth the use generally because it requires you to run possible dead-draws that don't synergise with your deck outside of this card, unless this ever goes to 3 it won't see use in any topping decks unless Psychics get some insanely good new monsters/support.
Good riddance too, while the deck's fun to play, a format with only 1 good deck isn't fun to play.
As a card, by normal standards, it's not worth the use generally because it requires you to run possible dead-draws that don't synergise with your deck outside of this card, unless this ever goes to 3 it won't see use in any topping decks unless Psychics get some insanely good new monsters/support.
Welche- Experienced Member
- Posts : 900
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Join date : 2012-04-03
Age : 27
Location : Vancouver
- Post n°3
Re: Emergency Teleport
Basically one way to save Agents this format. The deck won(?) Montreal regionals though I heard that it was only because he was sacking Earth every game. Also works wonders with Sangan Turbo because you can revive Sangan then play this and win Yu-Gi-Oh
Volt- Advanced Member
- Posts : 295
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Join date : 2012-04-03
Age : 32
- Post n°4
Re: Emergency Teleport
Do people run it in Gusto? I've always found it to be a nice card, and thought it would give Purechics and Banipsychics a boost, but maybe thats not correct.
Rodrigo- Admin
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Join date : 2012-04-03
Age : 30
Location : Maringá - Paraná - Brazil
- Post n°5
Re: Emergency Teleport
Brain Research Lab.dek is actually really fun to play.
Welche- Experienced Member
- Posts : 900
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Join date : 2012-04-03
Age : 27
Location : Vancouver
- Post n°6
Re: Emergency Teleport
Is this good in banish-psychics?
Rodrigo- Admin
- Posts : 5430
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Join date : 2012-04-03
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Location : Maringá - Paraná - Brazil
- Post n°7
Re: Emergency Teleport
Welche wrote:Is this good in banish-psychics?
Yes, very good.
Welche- Experienced Member
- Posts : 900
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Join date : 2012-04-03
Age : 27
Location : Vancouver
- Post n°8
Re: Emergency Teleport
What I actually want to know is this: do people ever LET their card get banished by this?
Ashiok- Moderators
- Posts : 3549
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Join date : 2012-04-04
Age : 28
Location : A flying tea saucer.
- Post n°9
Re: Emergency Teleport
Why would you do that when you can sync/xyz?
Welche- Experienced Member
- Posts : 900
Rep : 8
Join date : 2012-04-03
Age : 27
Location : Vancouver
- Post n°10
Re: Emergency Teleport
Because IIRC some psychics get cool effects when banished right? Never used them.
Rodrigo- Admin
- Posts : 5430
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Join date : 2012-04-03
Age : 30
Location : Maringá - Paraná - Brazil
- Post n°11
Re: Emergency Teleport
They revolve around Cleric and Esper Girl doing shit together. The banishing effect of this card isa never used for obvious reasons.
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