Retroactive Infestation Duplication
Normal Spell
Select and activate one of the following effects:
~Target 1 "Steelswarm" monster you control: This turn, that monster is treated as 2 Tributes for the Tribute Summon of a DARK monster
~Target a Level 4 or lower "Steelswarm" monster in your hand or Graveyard: Special Summon that target.
Steelswarm Cockelbroach
DARK
3/0/1900
This card cannot leave the field due to another card's effect. When this card is Summoned or flipped face-up: destroy it during your next End Phase unless you Summon a "Steelswarm" or "Evilswarm" monster, besides "Steelswarm Cockelbroach".
Selective Evolution Infestation
Normal Spell
Target 1 "Steelswarm" monster you control: Add a "Steelswarm" monster from your Deck to your hand whose Level is either the target's Level +1 or +2. You cannot Special Summon this turn. While this card is in your Graveyard: Each turn you can Normal Summon a "Steelswarm" monster in addition to your Normal Summon or Set.
Lingering Intelligent Infestation
Quick-Play Spell
Banish a "Steelswarm" or "Evilswarm" monster from your Graveyard; Special Summon "Steelswarm Tokens" (DARK/Fiend-type/ATK 0/DEF 0) in Defense Position, equal to or lower than half the level of the banished monster. "Steelswarm Tokens" cannot be used for a Synchro Summon, and can only be Tributed for the Tribute Summon of "Steelswarm" or "Evilswarm" monsters.
If it wasn't evident already, Cockelroach survives Sophia's (I'm going to assume) world-nuke, and goes on to respawn new Steelswarm with a Cell it had embedded in its carapace (or whatever you call it). This is reflected by having the support be Steelswarm only.
Normal Spell
Select and activate one of the following effects:
~Target 1 "Steelswarm" monster you control: This turn, that monster is treated as 2 Tributes for the Tribute Summon of a DARK monster
~Target a Level 4 or lower "Steelswarm" monster in your hand or Graveyard: Special Summon that target.
Steelswarm Cockelbroach
DARK
3/0/1900
This card cannot leave the field due to another card's effect. When this card is Summoned or flipped face-up: destroy it during your next End Phase unless you Summon a "Steelswarm" or "Evilswarm" monster, besides "Steelswarm Cockelbroach".
Selective Evolution Infestation
Normal Spell
Target 1 "Steelswarm" monster you control: Add a "Steelswarm" monster from your Deck to your hand whose Level is either the target's Level +1 or +2. You cannot Special Summon this turn. While this card is in your Graveyard: Each turn you can Normal Summon a "Steelswarm" monster in addition to your Normal Summon or Set.
Lingering Intelligent Infestation
Quick-Play Spell
Banish a "Steelswarm" or "Evilswarm" monster from your Graveyard; Special Summon "Steelswarm Tokens" (DARK/Fiend-type/ATK 0/DEF 0) in Defense Position, equal to or lower than half the level of the banished monster. "Steelswarm Tokens" cannot be used for a Synchro Summon, and can only be Tributed for the Tribute Summon of "Steelswarm" or "Evilswarm" monsters.
If it wasn't evident already, Cockelroach survives Sophia's (I'm going to assume) world-nuke, and goes on to respawn new Steelswarm with a Cell it had embedded in its carapace (or whatever you call it). This is reflected by having the support be Steelswarm only.
Last edited by BoC on Tue Aug 14, 2012 7:29 pm; edited 5 times in total