Set Name: Crown of Chaolda
Release Date:Unknown
Mechanics: Graveytard matters, Using the deck, and Strengthening your feild
Keywords/Ability words: Lineage, Shock, Haunt (Returning), Undying (Returning)
Flavour: "No One Truly Ever Dies"
Size: 234( 104 Commons, 54 Uncommons, 45 Rares. 16 Mythics, 15 Basic Lands)
Expansion Code: COC
Development Codename: "Strike"
"Two
Kingdoms, set across the planes. On trembling Chaolda, where death has
no meaning. With ancient endeavors comes new struggles. How fighting
only cures the passion for blood. Each kingdom sets its goal to receive
the crown, the core of Chaolda. A locked time, only a continuous fight.
Powers are shown and everything leads to new life. Nothing seems to end
until a goal is met. May only the true power strive and the battle rage
out until time moves again."
- Black:
- Carcass Embellishment
Sorcery
Carcass
Embellishment deals X damage to target player and all creatures that
player controls. That player discards his or her hand. You gain X life.
Greyn, Prayer of Stalestand
Creature - Zombie Lord
5/4
When Greyn, Prayer of Stalestand comes into play, destroy target creature. It can't be regenerated.
Each
time Grayen, Prayer of Stalestand attacks, put two 2/2 black zombie
creature tokens onto the battlefield tapped and attacking.
Astur, the Precursor
Creature - Anax
6/6
UndyingAll creaturesyou control have undying.
Whenever a creature you control dies, put a 2/2 black zombie creature onto the battlefield.
Stalestand Creeper
Creature- Zombie Warrior
1/1
Lineage, Undying
As an additional cost, sacrifice a non- Zombie Warrior creature.
"They come back again and again, only to fight with no purpose." - Iaraw, Stalestand Creator
Dreading Investor
Creature - Zombie Assassin
2/1
Sacrifice Dreading Investor: Destroy target nonblack, nonwhite creature.
Bloodshed Bandit
Creature - Vampire Shaman
1/1
When Bloodshed Bandit comes into play, destroy target nonblack creature.
When Bloodshed Bandit dies, return target creature to the battlefield under your opponent's control.
Martyr's Pride
Enchantment
Enchant creature
Enchanted creature gets +1/+1.
If enchanted creature would die this turn, exile this card instead.
Creating an Army
Sorcery
Put 2 2/2 black Zombie creature tokens onto the battlefield tapped
Creeping Hunter
Creature - Vampire
3/1
When Creeping Hunter enters the battlefield, discard 1 card.
Hunted Flare
Creature - Vampie
1/1
"We have no point to fight, no point to even live, we are just pieces of some greater purpose"
Stalestand Harold
Creature - Zombie Mage
0/1
Haunt (When this creature dies, exile it haunting target creature.)
When the creature Stalestand Harold haunts dies, target player discards a card at random.
Stalestand Pawn
Creature - Zombie Soldier
1/1
When Stalestand Pawn comes into play, put a 2/2 Zombie creature token onto the battlefield tapped.
Horde's Haunt
Instant
Target creature gains haunt until end of turn. (When this creature dies, exile it haunting target creature.)
Whenthe creature target creature is haunting dies, put a 2/2 Zombie creature token on the battlefield.
Stalestand Guard
Creature - Zombie Mage
4/2
Undying (When
this creature dies, if it had no +1/+1 counters on it, return it to the
battlefield under its owner's control with a +1/+1 counter on it.)
Stalestand Legionnaire
Creature - Zombie Soldier
2/2
Haunt (When this creature dies, exile it haunting target creature.)
When Stalestand Legionnair comes into play or the creature it haunts dies, each player discards a card.
Undying Evil
Instant
Target creature gains undying until end of turn. (When
it dies, if it had no +1/+1 counters on it, return it to the
battlefield under its owner's control with a +1/+1 counter on it.)
Derling the Willful
Creature - Vampire
0/2
Sacrifice Derling the Willing: Target creature gets +2/+0 until end of turn.
Uncaring Search for Power
Instant
Target player discards a card.
Put 1 2/2 Zombie creature token onto the battlefield tapped.
Horde of the Stalestand
Creature - Zombie Army
2/4
When ever a non-Zombie creature dies, put a 2/2 Zombie creature token onto the battlefield tapped.
Arcvisionary
Creature - Illusion
1/1
, pay 2 life: Deal X damage to target creature, where X is the number of cards in your graveyard, rounded up.
Exec Bloodwen
Creature - Vampire
1/2
: Target player discards a card.
"Search until nothing is found" - Alvere, Strikes of Tension
Barbling Fang
Creature - Vampire
2/1
Flying
When Barbling Fang comes into play, exile it unless you discard a card.
Search for Lost Faith
Sorcery
If target creature would die this turn, put a 2/2 Zombie creature token onto the battlefield tapped.
Stalestand Martyr
Creature - Zombie
1/1
When Stalestand Martyr comes into play, destroy it unless you discard a card.
Unknown Pastient
Creature - Illusion
0/2
Flying
When Unknown Pastient dies, reveal the top card of your deck. If that card is a noncreature card, add it to your hand.
Eckening Wislow
Creature - Illusion
2/3
Eckening Wislow comes into play tapped unless you discard a card at random.
Hexproof(This creature can't be the target of spells or abilities your opponents control.)
- Red:
- Cahira, Pendament of War
Creature - Titan
4/3
When
Cahira, Pendament of War is destroyed or countered, search your library
and put creatures onto the battlefield equal to the number of creatures
target player controls.
Hellfire Wyvern
Creature - Dragon
4/2
Flying
When Hellfire Wyvern enters the battlefield, deal 3 damage to target creature.
Lineage (When this card is sent to the graveyard, put one copy of this creature onto the battlefield from your library.)
Vesterplex
Creature - Demon
3/1
When Vesterplex comes into play, deal 2 damage to target creature you control.
Let things burn before they even breathe
Exec Firelust
Creature - Demon
2/1
: Untap target land.
"We need all the help we can get" - Alvere, Strikes of Tension
- Green:
- Narrow Passages
Sorcery
Destroy all creatures target player controls. Add one to your mana pool of any color for each creature destroyed this way.
Asperto, Guard of the Core
Creature - Titan Guard
3/5
Each time a creature your opponent controls attacks, put a 3/3 green beast token onto the battlefield blocking.
- White:
- Naois, Dreamer of Aventians
Creature - Human Lord
3/4
All creatures you control get 1/ 1 for all humans on the battlefield.
Each time Naois, Dreamer of Aventians attacks, put 3/ 3 on each other creature attack until end of turn.
Usbenora, the Divine
Creature - Anax
1/3
At the beginning of your upkeep, you gain life equal to the number of creatures you control.
Whenever a creature you control dies, put a 1/ 1 counter on Usbenora, the Divine.
- Blue:
- Elvey, Ere of the Fight
Creature - Titan
3/5
When
Elvey, Ere of the Fight blocks a creature, end the combat step. You may
draw cards equal to the number of creatures that attacked this turn.
Failing Loyalty
Instant
Target creature becomes a 1/1 black Zombie until end of turn.
- Artifacts:
- Undead's Amusement
Artifact
: Exile target permanent.
When Undead's Amusement becomes tapped, target player gains 3 life.
Undead's Sadness
Artifact
: Counter target spell
When Undead's Sadness is tapped, target opponent draws a card.
Undead's Spirit
Artifact
: Destroy target creature. It can't be regenerated.
When Undead's Sadness is tapped, you discard a card.
Undead's Fury
Artifact
: Destroy target noncreature permanent. It can't be regenerated.
When Undead's Sadness is tapped, deal 3 damage to target creature you control
Undead's Fury
Artifact
: Destroy noncreature, nonland permanent. It can't be regenerated.
When Undead's Sadness is tapped, put a 1/ 1 counter on target creature your opponent controls.
- Planeswalker:
- Alvere, Strikes of Tension
Artifact Planeswalker - Alvere
Loyalty: 3
1: Put 1/2 colorless Striker artifact token with flying onto the battlefield
3: Up to 2 target creatures get +2/+1 and flying until end of turn
-2: Destroy target creature.
-10: Destroy all creatures target player controls.
Uriah, Clashing Tarn
Artifact Planeswalker - Uriah
Loyalty: 3
2: Tap target creature. It doesn't untap until during its controller's next untap step.
-2: Gain control of target creature until end of turn. It gains haste.
-9: Gain control of all creatures target player controls.
- Lands:
- Chaolda's Beauty
Land
Chaolda's Beauty comes into play tapped.
When Chaolda's Beauty comes into play, choose a color
: Add one to your mana pool of the chosen color.
Sacrifice
Chaolda's Beauty: Return target creature from your graveyard of the
chosen color to the battlefield, then exile one card from your
graveyard.
Polluted Delta
Land
,Pay
1 life, Sacrifice Polluted Delta: Search your library for an Island or
Swamp card and put it onto the battlefield. Then shuffle your library.
Bloodstained Mire
Land
,
Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a
Swamp or Mountain card and put it onto the battlefield. Then shuffle
your library.
Wooded Foothills
Land
,
Pay 1 life, Sacrifice Wooded Foothills: Search your library for a
Mountain or Forest card and put it onto the battlefield. Then shuffle
your library.
Windswept Heath
Land
,
Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest
or Plains card and put it onto the battlefield. Then shuffle your
library.
Flooded Strand
Land
,
Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains
or Island card and put it onto batttlefield. Then shuffle your library.
Plains
Basic Land - Plains
: Add to your mana pool.
Plains
Basic Land - Plains
: Add to your mana pool.
Plains
Basic Land - Plains
: Add to your mana pool.
Island
Basic Land - Island
: Add to your mana pool.
Island
Basic Land - Island
: Add to your mana pool.
Island
Basic Land - Island
: Add to your mana pool.
Swamp
Basic Land - Swamp
: Add to your mana pool.
Swamp
Basic Land - Swamp
: Add to your mana pool.
Swamp
Basic Land - Swamp
: Add to your mana pool.
Mountain
Basic Land - Mountain
: Add to your mana pool.
Mountain
Basic Land - Mountain
: Add to your mana pool.
Mountain
Basic Land - Mountain
: Add to your mana pool.
Forest
Basic Land - Forest
: Add to your mana pool.
Forest
Basic Land - Forest
: Add to your mana pool.
Forest
Basic Land - Forest
: Add to your mana pool.
Last edited by Daemonic Myr on Sun Jul 15, 2012 3:04 am; edited 27 times in total