5 Dralnu, Lich Lord
Creatures (10):
4 Evil Twin
5 Havengul Lich
5 Ob Nixilis, the Fallen
5 Sphinx of Lost Truths
5 Teferi, Mage of Zhalfir
5 Mulldrifter
6 Consecrated Sphinx
7 Rune-Scarred Demon
7 Sheoldred, Whispering One
7 Sphinx Ambassador
Instants (15):
1 Mystical Tutor
1 Brainstorm
2 Counterspell
2 Cyclonic Rift
3 Rend Flesh
3 Murder
3 Hinder
3 Spell Crumple
4 Mystical Teachings
4 Fact or Fiction
4 Snuff Out
5 Evacuation
5 Spin into Myth
6 Gather Specimens
7 Commandeer
Sorceries (21):
1 Ponder
2 Demonic Tutor
3 Praetor's Grasp
4 Syphon Mind
4 Diabolic Tutor
4 Damnation
4 Rite of Replication
5 Bribery
5 Time Warp
5 Temporal Manipulation
5 Promise of Power
6 Tidings
6 Recurring Insight
6 Life's Finale
6 Spelltwine
10 Eternal Dominion
10 Time Stretch
X Diabolic Revelation
X Black Sun's Zenith
X Mind Twist
X Profane Command
Enchantments (4):
3 Phyrexian Arena
5 Honden of Seeing Winds
7 Cast Through Time
10 Omniscience
Planeswalkers (2):
4 Jace, the Mind Sculptor
5 Tamiyo, the Moon Sage
Artifacts (10):
0 Everflowing Chalice
1 Sol Ring
1 Mana Vault
2 Lightning Greaves
3 Coalition Relic
3 Chromatic Lantern
3 Mimic Vat
3 Crucible of Worlds
5 Gilded Lotus
5 Mirari
Lands (37):
Cephalid Coliseum
Urborg, Tomb of Yawgmoth
Urborg
Underground Sea
Watery Grave
Polluted Delta
Bloodstained Mire
Flooded Strand
Scalding Tarn
Verdant Catacombs
Sunken Ruins
Dimir Aqueduct
Drowned Catacomb
Vesuva
High Market
Reliquary Tower
Minamo, School at Water's Edge
Command Tower
Reflecting Pool
Strip Mine
Wasteland
Creeping Tar Pit
Cabal Coffers
6 Island
8 Swamp
This deck is amazing since it lets me play control and win with a big fat combo instead of grinding everything out like I'm used to.
Creatures (10):
4 Evil Twin
5 Havengul Lich
5 Ob Nixilis, the Fallen
5 Sphinx of Lost Truths
5 Teferi, Mage of Zhalfir
5 Mulldrifter
6 Consecrated Sphinx
7 Rune-Scarred Demon
7 Sheoldred, Whispering One
7 Sphinx Ambassador
Instants (15):
1 Mystical Tutor
1 Brainstorm
2 Counterspell
2 Cyclonic Rift
3 Rend Flesh
3 Murder
3 Hinder
3 Spell Crumple
4 Mystical Teachings
4 Fact or Fiction
4 Snuff Out
5 Evacuation
5 Spin into Myth
6 Gather Specimens
7 Commandeer
Sorceries (21):
1 Ponder
2 Demonic Tutor
3 Praetor's Grasp
4 Syphon Mind
4 Diabolic Tutor
4 Damnation
4 Rite of Replication
5 Bribery
5 Time Warp
5 Temporal Manipulation
5 Promise of Power
6 Tidings
6 Recurring Insight
6 Life's Finale
6 Spelltwine
10 Eternal Dominion
10 Time Stretch
X Diabolic Revelation
X Black Sun's Zenith
X Mind Twist
X Profane Command
Enchantments (4):
3 Phyrexian Arena
5 Honden of Seeing Winds
7 Cast Through Time
10 Omniscience
Planeswalkers (2):
4 Jace, the Mind Sculptor
5 Tamiyo, the Moon Sage
Artifacts (10):
0 Everflowing Chalice
1 Sol Ring
1 Mana Vault
2 Lightning Greaves
3 Coalition Relic
3 Chromatic Lantern
3 Mimic Vat
3 Crucible of Worlds
5 Gilded Lotus
5 Mirari
Lands (37):
Cephalid Coliseum
Urborg, Tomb of Yawgmoth
Urborg
Underground Sea
Watery Grave
Polluted Delta
Bloodstained Mire
Flooded Strand
Scalding Tarn
Verdant Catacombs
Sunken Ruins
Dimir Aqueduct
Drowned Catacomb
Vesuva
High Market
Reliquary Tower
Minamo, School at Water's Edge
Command Tower
Reflecting Pool
Strip Mine
Wasteland
Creeping Tar Pit
Cabal Coffers
6 Island
8 Swamp
This deck is amazing since it lets me play control and win with a big fat combo instead of grinding everything out like I'm used to.
Last edited by Gisela on Sun Dec 23, 2012 1:38 am; edited 3 times in total