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    Chains of Mephistopheles

    Pack Rat
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    Post by Pack Rat Tue Dec 04, 2012 8:11 pm

    Chains of Mephistopheles 63

    God, why I didn't know this card earlier. Discuss.
    Ashiok
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    Post by Ashiok Tue Dec 04, 2012 8:40 pm

    It... really doesn't do much and seems to confuse a lot of players...

    Is there actually any good use for this anywhere?
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    Post by Pack Rat Tue Dec 04, 2012 8:49 pm

    It completly prevents card advantage. It has to be good somewhere. I could just slap EDH here and call it a day, but...it's just godly there, not just your average "bad everywhere but in EDH" card.
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    Post by Ashiok Tue Dec 04, 2012 8:53 pm

    Well, the wording's weird and the official rulings don't say anything about it so... Does it affect the draw the player gets from it too? If that's the case then I see entirely what you mean, or else it just lets them filter a ton more.
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    Post by Pack Rat Tue Dec 04, 2012 8:54 pm

    I thought it's common logic. If it worked like that, it'd be an infinite mill on its own. And what's better: opponent getting pluses, or opponent filtering? I'd say the 2nd, although depends on what they play. Plus, you can use it to your own benefits too.
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    Post by Ashiok Tue Dec 04, 2012 8:57 pm

    It wouldn't infinite mill. It only makes them draw when they discard for it. Which is why I found that part confusing. Also it's not like there IS "common knowledge" to this card.

    I can't see a reason to use it outside benefiting yourself to filter, but I can't see that being any good for it outside of Commander, in which case everyone plays big draw spells so you're helping them in that case.
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    Post by HSektor Tue Dec 04, 2012 10:46 pm

    You're not really helping them because the discard isn't optional. Not every deck can afford discarding cards. Discarding a Jace or a counterspell can cripple a MUC deck.

    Lets say that someone casts Think twice with Mephistopheles on the field. Normally, Think twice would be a +0, you lose think twice and gain a card. With CoM is a -1, you lose Think twice, discard a card and then draw 1. I think that putting a -1 in every draw spell is kinda cool. Multiples of this are insane and it does nut things with multiple card-drawining cards.

    It's a cool card in casual or budget MBC decks and it's worth running it in control EDHs.
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    Post by Pack Rat Wed Dec 05, 2012 3:52 pm

    HSektor wrote:budget MBC decks
    It's like $50 last time I checked. Not that budget.

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