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    Card of the Day 10/22/12 - Martial Arts Mutant, Master Beetle

    Johnny
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    Post by Johnny Mon Oct 22, 2012 3:10 pm

    Card of the Day 10/22/12 - Martial Arts Mutant, Master Beetle 51B3AAC7-3533-4D53-87F0-A111BDDB4985-254-000000BD09282295

    (RR) - Bow before my might! Gravity Aura!
    (SP) - I'll only fight those that can get back up, Gravity Aura!

    AUTO 【V】: Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (3)] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to two of your opponent's rear-guards, and those units cannot Stand during your opponent's next stand phase.
    CONT 【V/R】: If you have a non-«Megacolony» vanguard or rear-guard, this unit gets Power -2000.

    A gigantic rhinoceros beetle-themed Kaijin who possesses the mind of a military warrior, he despises those who are weak, those who lose, and those who are cowards. Terrifyingly, he is able to wield a gigantic super-heavy long sword with his stout arms as if it were nothing at all, but of special mention is the “Gravity Aura” which is a wave generated by his own fighting spirit. This bizarre gravitational field only reacts to those with weak hands, intensifying the gravity around them several times the norm. As a result, he’ll only face those with the guts and backbone to fight, as he continues to fight until his foes he defeats again and again can no longer stand up. For him, fighting and winning is all that matters in the entire world. The weak, in the eyes of this towering mighty soldier, simply aren’t allowed to exist.

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    Card of the Day 10/22/12 - Martial Arts Mutant, Master Beetle October-23-b_zps2edfa03d


    Last edited by Johnny on Tue Oct 23, 2012 1:42 am; edited 1 time in total
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Mon Oct 22, 2012 6:11 pm

    Hmm it's a 11K Vanguard so that's good. The limit break seems pretty good. Stopping two attacks or boosts seems like it could be a good deal.
    Johnny
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    Post by Johnny Mon Oct 22, 2012 6:38 pm

    Stuns Aqua Force pretty hard, since to get in the 4 attacks they have to retire the stunned units. >__>

    I STILL am mind-blown that Kyou out-played the f*** out of Leon, and STILL lost by sack.
    Ruby
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    Post by Ruby Mon Oct 22, 2012 6:57 pm

    Johnny wrote:I STILL am mind-blown that Kyou out-played the f*** out of Leon, and STILL lost by sack.

    Wasn't even by sack.
    It was by plot device.
    I felt like the whole fight between Leon and Kyou was nothing more than to show off that Leon wins even in the most fucked up situations.

    OT:
    Good card is good with 11k and a lovely limit break. Lovely boss for Megacolony in general. Hell Spider has the ability to hit Crossrides better as Vanguard, but eh.
    So glad I play Navalgazer, which is barely affected by this. Unlike Maelstrom. :v
    Johnny
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    Post by Johnny Mon Oct 22, 2012 7:17 pm

    By IRL standard, that Stand Trigger had a good 4.5% chance of popping up, true story.

    Meh. =\

    At least Kyou did a better shot at showing off how these shits work than any of the other randoms that played Megacolony.
    HiveNet
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    Post by HiveNet Mon Oct 22, 2012 7:31 pm

    Kyou was amazing this week. He actually showed why he was in AL4 in the first place. which was nice.

    But Leon was always going to win. Sadly.

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