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    Shadow Paladin Ride Chain

    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Tue Jul 24, 2012 6:14 pm

    If anyone else remembers, I created a ride chain a few months ago. At the time I didn't understand what effects were powerfull and what was not. So they were horrible overpowered, like the Grade 1 that would let you draw a card for every rear guard you had. So now that I understand everything better I tried my hand at remaking it. Tell me what you think.



    Grade-0
    Name- Mordred-The Kings Nephew
    Power-5000
    VC- When a unit names "Young Sworsman-Mordred" rides this unit look at the top 5 cards of your deck. Add one "Dark Knight-Mordred" or "Blaster Dark" to your hand put the rest into your drop zone.



    Grade 1
    Name- Young Swordsman-Mordred
    Power-7000
    VC- When a Unit names "Dark Knight-Mordred" Rides this unit you may discard one grade 2 or higher shadow paladin to draw 2 cards.

    VC-When a Unit names "Blaster Dark" rides this unit you may soulblast 2. Until the end of turn that unit recieves power +2000.



    Grade-2
    Name- Dark Knight-Mordred
    Power- 9000
    VC-When you ride this unit, if a card named "Young Swordsman-Mordred" is in your soul you may retire one Shadow Paladin RG increase this units Power by the original Power of that unit until end of turn.

    VC-If a Unit named"Phantom Blaster Dragon" rides this unit you may Soulblast 3, that unit gets power +5000 until the end of turn.


    Grade-3
    Name- Mordred-The Killer of Kings
    Power-11000
    VC-Limit Break 4-Counter Blast 3- Until the end of the turn this unit recieves power +1000 for every Shadow Paladin in your drop zone.
    VC- When this unit atacks a vanguard if it has power 20000 or higher it gets critical +1.



    So far my biggest concern is if letting Blaster Dark and PBD benefit from the chain is too powerfull for them. My next is if the Limit Break on Killer of Kings would let his power get too high, since you can only do it once and there is the threat of a perfect shield I thought it would be fine.

    The last skill on Killer of Kings only works the moment you attack. Getting Triggers wont give you the extra critical so I hope I worded that right.





    Edit- I made another Shadow Paladin unit and rather than make a new thread I'll just post it here for your thoughts. The name actually came from a thread on Pojo where you make a card based on a name the above user gives you.

    Black Moon Dragon, Samhain
    Grade-3
    Power-11000
    Skill-
    VC-Limit Break 4-(Counterblast 3) Retire one of your Shadow Paladin RG this unit recieves power equal to that units power until the end of turn.

    VC- Limit Break 4-(Soulblast 3) Durring the end of a battle involving this unit retire on of your Shadow Paladin RG, Stand this unit and it loses


    Last edited by Jordan-The Manamancer on Sun Jul 29, 2012 11:43 am; edited 3 times in total
    Ruby
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    Post by Ruby Tue Jul 24, 2012 6:42 pm

    Elaborate on Killer of Kings. Does it work like a Dimensional Police or does a boost count towards the second skill?
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Tue Jul 24, 2012 10:09 pm

    Voluptuous Eve wrote:Elaborate on Killer of Kings. Does it work like a Dimensional Police or does a boost count towards the second skill?

    I dont know DP very well but from looking at their units it looks like theyve got the way im looking for. It's the start of the attack so no the boost wont effect it.

    Edit-Anyone else have any opinions?.
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Sun Jul 29, 2012 11:40 am

    Another Shadow Paladin added for your thoughts. Anyone else have any comments on the ride chain or the new Limit Break unit?



    Black Moon Dragon, Samhain
    Grade-3
    Power-11000
    Skill-
    VC-Limit Break 4-(Counterblast 3) Retire one of your Shadow Paladin RG this unit recieves power equal to that units power until the end of turn.

    VC- Limit Break 4-(Soulblast 3) Durring the end of a battle involving this unit retire on of your Shadow Paladin RG, Stand this unit and it loses <Twin Drive>
    Illyarcher
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    Post by Illyarcher Sun Jul 29, 2012 12:09 pm

    I like how your Shadow Paladins do what they are supposed to do. Kill each other of and gain power from it. Good job.
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    Post by Johnny Sun Jul 29, 2012 6:05 pm

    That's not what they're supposed to do. The anime claims that, and yet their lore says nothing about trying to kill each other for power. Only Phantom Blaster Dragon does it, but to his soldiers that have the most negative emotion (which includes Blaster Dark), feeds off their emotions, and then gains the power of a terrorist leader that's hell-bent on destroying the United Sanctuary. The Dragon itself was once a guardian that pretty much got fucked up as time passed, and eventually became what it was today: Phantom Blaster Dragon.

    Don't try to kid yourself. It's the anime that fucked it up. Shadow Paladin is only supposed to be a dark counterpart of Royal Paladin because they're pissed at Royal Paladins for whatever reason. >____>
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    Post by Illyarcher Sun Jul 29, 2012 7:09 pm

    Sorry, I haven't read the card lore so I didn't know qq
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Sun Jul 29, 2012 10:45 pm

    Johnny Raptor wrote:That's not what they're supposed to do. The anime claims that, and yet their lore says nothing about trying to kill each other for power. Only Phantom Blaster Dragon does it, but to his soldiers that have the most negative emotion (which includes Blaster Dark), feeds off their emotions, and then gains the power of a terrorist leader that's hell-bent on destroying the United Sanctuary. The Dragon itself was once a guardian that pretty much got fucked up as time passed, and eventually became what it was today: Phantom Blaster Dragon.

    Don't try to kid yourself. It's the anime that fucked it up. Shadow Paladin is only supposed to be a dark counterpart of Royal Paladin because they're pissed at Royal Paladins for whatever reason. >____>



    Really? Geez ive had the wrong idea about the shadow paladins this whole time then.
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    Post by Johnny Thu Aug 02, 2012 2:54 am

    By all means, you can continue this, so long as the card lore you're probably going to write makes sense of what's up here.
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    Post by Jordan, Lich Lord Thu Aug 02, 2012 7:08 pm

    Johnny Raptor wrote:By all means, you can continue this, so long as the card lore you're probably going to write makes sense of what's up here.

    Yeah Ive been planning on doing that, it's just Im having a little bit of trouble comming up with it. But I will have it eventualy! This I swear.

    Just so I know does anyone know what Mordred was to Arthur in the mythology? I keep finding sources that say nephew and others that say son.
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    Post by Johnny Fri Aug 03, 2012 2:49 am

    So long as he's not randomly Alfred's nephew gone dark.

    Though in terms of card lore, I suppose they could be the Shadow Paladins that hail Phantom Blaster Dragon/Overlord as their god, and sacrificed their clan members to their god. Y'know. Like a cult.
    Jordan, Lich Lord
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    Post by Jordan, Lich Lord Fri Aug 03, 2012 3:11 am

    Johnny Raptor wrote:So long as he's not randomly Alfred's nephew gone dark.

    Though in terms of card lore, I suppose they could be the Shadow Paladins that hail Phantom Blaster Dragon/Overlord as their god, and sacrificed their clan members to their god. Y'know. Like a cult.

    Yeah he wont be that Ive got something else in mind. I just like information about arthurian legend and I really cant find out anyhing about it.
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    Post by Yusei Fudou Sun Aug 12, 2012 3:38 am

    I didn't think card lore's had so much back story on them, I guess I should read them more often. It's pretty interesting now that I read some of them. Especially Dragonic Overlord The End.

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